>Tensions between Bungie and Activision have been simmering for awhile, as evidenced late last year when Activision said that Destiny 2: Forsaken wasn't "performing as well" as it it had hoped. Game director Luke Smith responded publicly by saying, "We are not disappointed with Forsaken. We set out to build a game that Destiny players would love, and at Bungie, we love it too."
>Fast forward to now, and this statement from Activision: "Today, we’re announcing plans for Bungie to assume full publishing rights and responsibilities for the Destiny franchise. Going forward, Bungie will own and develop the franchise, and Activision will increase its focus on owned IP and other projects.
COULD THIS BE A SIGN OF THINGS TO COME FOR 2019?
Too much damage and they are too late to leave. They lost a good handful of old school Bungie vets and Destiny is a tainted brand.
What's CJ Cowan got to say on the matter?
>join Microsoft because they're outta cash
>leave Microsoft because of creative differences
>join Activision because they're outta cash
>leave Activision because of creative differences
is now the time to glee in joy?
Yeah, I'm a bit skeptical myself. If they got the old talent back then I would be interested though.
Soon they'll partner with EA.
>creative people can't manage money
>those who can't manage money stifle creativity because creative, good games and making a lot of money aren't synonymous
What does that have to do with this?
343 is arguably worse
EA next then Jewbisoft
Honestly I think they'll join the Warner Bros kikes much like IO Interactive NuHitman 2
They're still small so the studios they don't own usually have more creative freedom along with a decent budget.
I could be wrong though
Legitimately wouldn't surprise me, Bungie had the keys to the kingdom after escaping Halo's stagnation, and they threw it all fucking away. Literally everyone predicted the harm of partnering with activision would bring. Then after the disaster that was Destiny 1's development made, they make the absolute same fucking mistakes, AND they retread problems they had already fixed.
The people now running bungie, do not fucking learn. When Destiny 3 comes out, and it fucking will, it will be the same sad fucking story.
>We are not disappointed with Forsaken. We set out to build a game that Destiny players would love, and at Bungie, we love it too
But nobody liked the first Destiny in the first place.
Also, as much as I hate Activision, Bungie seems to be full of fucking retards anyway. Bankruptcy soon. Cowabunga!
343 is worse though
Hopefully they stop being shit and make a new Oni or Marathon.
Who am I kidding.
>Bungie had the keys to the kingdom after escaping Halo's stagnation, and they threw it all fucking away.
Didn't just about everyone who was with the company when Halo began pretty much leave at the point, though?
> Then after the disaster that was Destiny 1's development made, they make the absolute same fucking mistakes
They were contractually obligated to work with kiketivsion
It would be nice to see Bungie partner with Devolver since they're the Gathering of Developers folk who published Oni.
Most of them yeah, doing their own thing
I'm talking about the game it self. They had a disastrous development cycle AGAIN, and many of the problems of destiny 1 that had been addressed later in it's life style, returned in the release of destiny 2.
>Linking Kotaku trash
Anon drink drain cleaner
Won't save the game from being total trash.
This. Bungo scammed Activision from day-1. They promised to deliver a full game and failed twice.
>problems of destiny 1 that had been addressed later in it's life style, returned in the release of destiny 2
Destiny 2 had entered production as soon as the Taken King expansion for D1 was finished, and it was more than halfway done probably by the time D1 got the third expansion.
They're SJW kikes too so bungie would be in good company
Bungie lost even more devs after Density 1 and Activision surely turned up the pressure up to 11 for a sequel.
>They're SJW kikes too
I wouldn't go that far, but they've done shit I haven't liked for sure.
Artists need to be bullied or they'll slack off or become absolute perfectionists. That costs money and time you don't have.
The armor and character design in Density is puke inducing
It makes Gaylo 4/5 look good.
>Artists need to be bullied or they'll slack off or become absolute perfectionists.
>That costs money and time you don't have.
And? Is that supposed to explain or justify it? In fact I'm pretty sure many of the problems that had been solved were in taken king. Taken king was the next to last expansion, the last one didn't really fix or change all that much.
That went right over your head didn't it.
They're not big enough and unlike Devolver they don't know anyone there.
Think Bungie can finally make a non-FPS now?
Neither of those games are good hipster.
Why would they?
They'll just bring the franchise and themselves to another publisher so they can make mad bucks.
Destiny is a brand now and at the end of the day what matters is getting a paycheck with not much risk.
What they want you to believe:
Activision will never go bust because they have infinite money.
What will actually happen:
Activision will go bust.
People will be surprised when it happens too, probably even more surprised than when Activision closes Blizzard. They are already in the process of doing that by the way.
An apt word for it.
The Bungie employees genuinely don't know what's coming, do they? Well reality is coming soon. The line of bullshit they received from their management must have been a mile wide, yet they still swallowed it.
>Destiny is a brand now and at the end of the day what matters is getting a paycheck with not much risk.
Who actually buys any of the merchandise?
Activision will go bust in the same way that most big corporations go bust - limp along in debt for a decade, then suddenly go bankrupt, file for chapter 11, restructure, make mobile games and safe investments like Call of Duty, be unable to pay off debts, file for chapter 7, disappear for a year, then come back after retarded normalfags miss their Call of Duty, and continue to exist, albeit in a much smaller capacity than before.
It has nothing to do with the merchandise
As long as it gets good marketing the name/brand Destiny will be easier to catch normalfags attention as they already know about it and many probably enjoy it even with the kikery.
It's a known brand and it will be easier to sell a new videogame with it's name just on that
>They're not big enough
Goes to show how much you know, gaylord.
They couldn't do shit with the infinite money from Activision, I doubt they can make an actual game by going independent.
>I doubt they can make an actual game by going independent.
Hey kid, wanna see a modern day Marathon or Oni?
I can't wait to see the clusterfuck!
[current year] Bungo has nothing to do with old Bungie.
What about that RTS series they had?
Shame. Hope by breaking away from Activision Bungie could do something different for once.
I'd be excited if this happened earlier before all the old guard left, but as of now it's overall positive but I'm indifferent to it all. I might get Destiny 2 once I see change in a positive direction but all I can hope for now is a hard reset of the series to purge the rot.
>Join EA because they're outta cash
>Finally shot in the back of the shed
>Leave this world because of creative differences
I can hope.
Nah, it's just a little fact a lot of people don't know about. D1 post TTK was made by what is basically a skeleton crew, while the main team worked on Destiny 2, and the game came out a fucking trainwreck.
The sad part is, the actual gameplay, as in shooting, abilities, movement, enemy design, the amount of enemies on screen, etc. in both Destiny games are really fucking good, but everything surrounding that gameplay is such irredeemable normalfag bait. The shitty looter-shooter aspects, the fact that the level design is boring as shit hallways, the amount of grind you have to go through to get to some of the more fun weapons, the sheer amount of retarded gimmicks that comprise the "challenging" content, the awful storylines, the fact that they overuse Nathan Fillion so fucking much, the awful balance of the PVP that actively favours one class over the other two because it's the class for retards.
If they had just gone and made Halo with a new lore/universe and this gameplay, made it multiplat and kept shitting out a game every three years, they probably never would've had to consider partnering with Activision. Instead they made this trashfire of a franchise.
I wanna fuck Starfy up the ass
The heights of posting on /v/, ladies and gentlemen. The only place on the internet where you can post about how much you want to fuck a tree, a star, and the state of Ohio, and people treat you like a normal human being.
What is the appeal of Destiny, exactly?
Everyone I talked to never seems enthusiastic about it and things like Warframe are free so you don't have to pay to play it.
Well I'm sorry, but if he didn't want my dick, he shouldn't have dressed like a sissy cockhungry whore.
They're still accumulating more capital they're still mid sized and investors are only now betting on them.
I don't have any hope since most of their talent is gone.
But overblown budgets aren't good at all, going independent at least gives you creative freedom and less risk to make something good instead of generic shit to sell to normalniggers.
It was one pf the new IPs for modern cucksoles much like Watch Dogs so it got massive hype, there weren't many options for thatkind of instanced gameplay on consoles yet.
Now the market is severely different from 2013.
dubs decree that we will see a full blown kikestarter scam from indiebungo for remakes/sequels to old IPs
How many will fall for it?
Can the owner of the /v/anguard log into his fucking account? Thanks
The light system pissed me off the most because they kept saying that you can play that game solo but you can't get to max level unless you participate in the raids.
I used to like that actor but I can't stand him anymore. He never plays a character, he's always himself. His character in Destiny was no different than Mal, Richard Castle or Buck from ODST.
The demoralized need their daily menial task fix.
Fuck this thread.
>you can't get to max level unless you participate in the raids.
That's wrong. You just have to do the big glowy shit that says "POWERFUL GEAR" on the map. You just have less options and a lower max level if you don't buy the DLC :^)
How the hell has everyone forgotten how Bungie are the ones that made all the microtransaction decisions and shit on consumers repeatedly. Hell I defended these assholes right up until it was undeniable and now everyone has amnesia about it.
People have notoriously short term memories.
>Bungie are the ones that made all the microtransaction decisions and shit on consumers repeatedly
I highly doubt that
Actikike does the same with all of their games besides Vicarious Visions which they somehow produced, I still don't know how they did that.
The soft light level cap was cancer in D1.
Oh yeah, fuck, you're right actually.
It was all over the news, there were multiple threads on it here. Holy hell is >>15978040 right.
They also pulled some stunt regarding not letting people use the official forums until they bought a new expansion or something. Can't remember the details.
>It was all over the news
>Imagine a Destiny free from Activision's restrictive annualized schedule!
And also a Destiny without Activision's resources, exposure and marketing.
>The sad part is, the actual gameplay, as in shooting, abilities, movement, enemy design, the amount of enemies on screen, etc. in both Destiny games are really fucking good, but everything surrounding that gameplay is such irredeemable normalfag bait. The shitty looter-shooter aspects, the fact that the level design is boring as shit hallways, the amount of grind you have to go through to get to some of the more fun weapons, the sheer amount of retarded gimmicks that comprise the "challenging" content, the awful storylines, the fact that they overuse Nathan Fillion so fucking much, the awful balance of the PVP that actively favours one class over the other two because it's the class for retards.
Destiny is a weird thing to exist man as on one hand the actual gunplay/gameplay is tight but it's everything else that's so fucking shit.
>on one hand the actual gunplay/gameplay is tight
Yeah, shooting bulletsponges with generic scifi peashooters is great
How does it feel to have wasted 60 dollars on such a shit game?
>How does it feel to have wasted 60 dollars on such a shit game?
Anon, are you retarded? The game undersold so hard that they gave it to everyone for free a couple of months ago.
>wasted 60 dollars
>he didn't get it for (((free))) on Blizzard's rootkit
He's talking about the first game you absolute cunt, read the thread.
>in both destiny games
I think I know what I wrote, you absolute peak pentanigger.
>not getting a boner looking at numbers
>In both Destiny games
YOU JUST PROVED ME RIGHT YOU RETARD
they will go crawling back to MS, this will happen. MS will buy them
>MS will buy them
>After they excaped
That would be pretty funny
>Join EA because they're outta cash
>leave EA because of creative differences
>join THQ Nordic because they're outta cash
>leave THQ Nordic because of creative differences
>desperately join Tencent because they're outta cash
>shed yourself from the worldly pains of creative differences by becoming one with the hive
How likely is this?
I never got it I just played at a Mate who was dumb enough to get it.
Bypass EA and THQ and go straight to Tencent
They'll skip straight to Tencent via Epic I'm betting.
I'm sorry for your loss
>he's talking about the first game
See, you're also implying that there's any real difference between the gameplay of the two. Which makes you a fucking imbecile who shits on something without knowing anything about it.
He is the type of faggot who keeps buying AAA cancer.
Your game and company are dead. How does that make you feel?
That's not the point, holy shit nigger, read the fucking thread or get some reading comprehension classes because you've yet to contextualize my post here >>15978323
>saying that they put out the same game twice and people still bought it is defending the game
Give them a rare deal with a Rare partnership since that company isn't doing much with their IP and has other people working on them for them. Rare-Bungie. It'll happen!
Yes but effectively speaking in that state they won't be spending $500M on a game like they did with Destiny. Despite what some people believe, the vast majority of mobile games fail to make profit, and Call of Duty is not a safe investment. It is a matter of time before they go Battlfield V with it. I think claiming Call of Duty is safe is like saying Mass Effect was safe for EA.
What would Bungie make? Jet Force Gemini or Perfect Dark?
Perfect Dark 2.
Rare has none of the devs
Microsoft squeezed them dry during the Xbox days and then raped them to death.
Rare is a husk
Grabbed by the Ghoullies
Wow, they got out and Destiny 2 is gonna scale back on the pretty graphics. But don't worry, last year they got a hundred million dollary-doos from NetEase to make shitty non-Destiny IPs on mobile.
Holy fuck, I completely forgot the chinks injected a shitton of money into them.
They'll go full chink for sure
>Journos who shit on destiny for 8 years now cheering for them as the underdogs
>When Bungie was the one behind destinys money grubbing microtransactions, not Activision
>Highly likely they just got Hitman'ed like IO and Activision, who is currently tightening their belts, dropped a dev they thought would give them another halo 3 and gave them another resistance instead that made no money after marketing costs
>Game bled users constantly and after 30 days forsaken was already back to record and declining lows.
>People acting like this is a huge strike at activision when losing a huge money sink is only going to make them stronger and bungie will be revealed for the source of the greed and die.
The reactions to this are baffling.
The rumors say they want them to make a viable fps for mobile that is good on the e-sports faggotry and grindfest shit with lots of gacha.
>Bungie was the one behind the microtransactions
Proof, couldn't find anything concrete
>>When Bungie was the one behind destinys money grubbing microtransactions, not Activision
Where's the fucking source?
Activision started putting microtransactions in all of their games for years now.
Monetization isn't int the hands of devs outside independent companies.
Bungie was fucking contracted
That will be a great shitshow, I can't wait
Bungie is better than 343, as pathetic as that is.
>direct linking a kotaku writer
>it's all just a precedent for a chinese takeover
Holy fuck. I didn't get my hopes up or anything, but I should know better by now to think that anything good could ever happen
>Grabbed by the Goulies/Zombies Ate My Neighbors themed game.
>Campy horror parody third person beat-em-up and shooter hybrid with Bungie polish.
>Bungie says screw the interesting world building and makes a convoluted mess of lore with intentional b-movie plot holes just for fun.
>Somehow the game turns out to be more fun than Destiny.
>Bungie says screw the interesting world building and makes a convoluted mess of lore with intentional b-movie plot holes just for fun.
>Rare does nothing and delivers a barren piece of shit like Sea of Thieves
>unsurprisingly the game turns out to be shit
Saying the vast majority of mobile games fail is like saying the vast majority of posts on this board are shit. Like our board, the mobile market is really easy to get into, drop some cheap shit, and skeedaddle. It's like Kickstarter, or Steam Greenlight. You don't remotely expect the majority of content to be good.
> overblown budgets aren't good at all,
Sure but they want to continue Destiny. I doubt they can do something with it as an independent studio.
>Make a good singleplayer game with a multiplayer component
>Good mechanics with some innovation
>Grab a publisher to market it
Of course they can, tons of devs have done it, these probably won't because most are hacks.
>he fact that they overuse Nathan Fillion so fucking much
He wasn't featured in Forsaken. And even if he did, what's exactly wrong with him?
Hard mode: Refrain from mentioning or referencing the website known as reddit in your response.
>Fallout from Diablo mobile
>Blizzard paying employees to fire them
>Lost 2 CFOs in a week
>Bungie and Destiny IP part ways
>Michael Morhaime leaving in april (not really a surprise after him stepping down but the timing is unfortunate for blizzard and paints a picture)
Is it happening lads? Is this all actually gearing up to the inevitable? Will we finally get
They are going to get eaten by THQ Nordic.
Would you say Bungie are in control of their own Destiny2?
that actually got a chuckle out of me you still have to go back
One bad company is now two bad companies. The good news is that there are some that think Halo was a good series and not just some school yard digital tag called multiplayer where low skill gamers can defeat even lower skilled gamers.
Yeah honestly this this is starting to look more and more likely. Blizzard is imploding, COD is a sinking ship, and now this. If Blizzard shuts down or just completely loses all their money-making ability what will Activision have left? Kind of a shame Activision to my knowledge never attacked their fans for being misogynists or evil and even called Mr. Shitface out on his bullshit. They are lootboxing kikes sure but so is every other giant western publisher hell they aren't even the most egregious.
Halo did what it did because they realized what the limitation of a console FPS were and actually designed the game around it. Even Destiny was a step in the right direction mechanically. They just got mired in all that 10-year bullshit and flip-flopping on whether the story is important or not.
Requesting this video but with Bungie saving Destiny from getting raped by Activision-Blizzard.
THE SECOND VIDEO GAME CRASH IS UNDERWAY
ALWAYS REMEMBER IT WAS SJWS THAT DID IT
I assume his point was just going mobile means fuck all and companies are retarded for going all in. the point in mobile is you can shit out cheap shit that doesn't cost much but when it goes big it will make up for all the other failed tries.
the problem is companies like ea and actijizz think they can just bruteforce their way in with their brands and will have a surefire hit on their hand. it sold before and people have good memories about it, right?
but how often can you throw the same brand at the wall to see what sticks before people tell you to fuck off?
that's why shit like dungeon keeper and c&c fails and no one wants diablo on fucking mobile.
>The most succesful painters are often better salesmen and promoters
Banksy springs to mind hard here
rumour has it activision wanted 4 dlcs (based on the leaked contract from the trial), when bungie couldn't deliver they needed to make money for their overlord another way, hence the microtransactions.
also don't forget d2 development was so shit activision had other studios help out, that's gone now too.
>He wasn't featured in Forsaken.
uwot. he's literally deadpool till he goes full retard. it's the whole setup for the expansion.
a LE WACKY SO RANDOM character is fine in small doses and in contrast to other characters, not when pushed front and center.
people shit on burch and shitty borderlands humor, it was the exact same level (in general d2's writing is utter shit across the board, cayde is just the cherry on the shitpile that sticks out more. right next to your ghost).
>they aren't even the most egregious.
they are, right alongside EA. while EA is retarded half the time propped up by fifa, activision is well aware of what they're doing (see the infamous "if we can't milk a franchise for a decade we won't even bother" quote or how they drove the the whole rhythm game genre into the ground)
They will fail and stick out just like when people try to actively do something that will go "viral" It never works like that,but they won't understand that because to understand that requires a soul
>ALWAYS REMEMBER IT WAS SJWS THAT DID IT
Do you mean we should be grateful to them?
>What is the appeal of Destiny, exactly?
The Good Parts:
>Comfy Space Vibes
>Good gun play.
>Raids are fun.
The Bad Parts:
<Borderlands-tier loot grind shitfest.
<Lore is almost never shown at all. Everything is made vague for no good reason.
<No dialog, no characterization.
<Competitive and Casual Multiplayer is about as cancer as you would expect an MMO would have.
<Customization is always blocked behind a paywall, because they know whales pay for that shit the most.
<Content is cycled through on Seasonal Timers.
<Leader of the Warlocks is a negress.
<Is a Bungie Game with no vehicles
So, it's a shallow copy of Halo, without the fun Halo parts, but with gook MMO grindfest mechanics. Again, what's the appeal of Destiny?
It had a 500 million dollar advertising budget so it must be good in the eyes of normalfags, after all Bungie made the original Gaylo they can do no wrong.
Yes. Pretty much every mobile version of some well known thing that people liked failed and the studio was closed and everyone was fired. This is in stark contrast to the narrative that normalfags will eat any shit sandwich they put out. The opposite is the case in fact.
>that's why shit like dungeon keeper and c&c fails and no one wants diablo on fucking mobile
Yes, exactly what I was thinking of. No amount of faulty metaphors change the fact that Activision will indeed fail in mobile, and it will do so with a massively smaller revenue. "But China" and "but normalfags" are not arguments that work in real life, and will not save Activision.
I don't think many people regard it as "comfy". That's a subjective thing but many view it as a cold, soulless, design by committee product, and it feels exactly like that. The "lore" is also very poor. I am sure some people like it though. The gun play is not "good", that's not really a debatable thing. You have your opinions though.
But normalfags don't like Destiny, enough of them. I mean, people can keep claiming they do if they want, doesn't change the fact that Destiny has failed. Doesn't matter how many copies it sold or what the revenue was, it wasn't enough, clearly. Hence this thread.
I was just listing out stuff I noticed when i was playing the game.
I can see the appeal, But the appeal is heavily distorted under a bunch of layers of cancer and normal faggotry.
Like, to call it a shallow copy of Halo wouldn't be right. It's world building is very different than Halo.
The problem is that Bungie has basically buried all of the lore away and you can only reach it through shitty lore cards and a few novels outside of the game. Which sucks because imo the lore in Destiny is better crafted than Halo
The Grindfest is definitely cancer, and severely limits the gun play from being truly great.
The reason the grind is so bad is because Activision want WoW 2.0 and obsess about active player count. If Bungie took away the grind and just let the players cruise through the pve content for a month it would all be fine.
People burned through the Halo campaigns in mere of days and nobody complained about content droughts or active player counts. That game retained players based on it's multiplayer.
But, because they pandered to the MMO crowd that's not how they are "supposed" to retain players. Instead they are supposed to pad the playtime of
MMO lifestyle gamers subhuman freaks by adding constant seasonal shit and synthetically stretching content throughout the whole year.
PVP would honestly be fixed if they made the maps more open and added vehicles like tanks (which they have in the campaign but haven't implemented into multiplayer for some reason.)
It would also help if you could have more control over what weapons players will use before the match. Adding a forge/map creator mode would do wonders for multiplayer as well.
There is fun, but you have to put up with a bunch of unnecessary shit to get to it.
It's like if someone were told to jump into modern World of Warcraft. There is fun in the game, but you have to put up with a bunch of unnecessary shit to get to it.
I think the people still playing Destiny now are playing it because they are just used to putting up with the unnecessary shit to enjoy the good parts.
Overall, it's just not worth it for myself and most normal people.
>I don't think many people regard it as "comfy". That's a subjective thing but many view it as a cold, soulless, design by committee product, and it feels exactly like that.
I can see this train of thought. The game is set in a post apocalyptic setting, so it's supposed to be cold in that regard.
I call it comfy because I find it appealing in some ways. I really liked the moon of Titan for example.
But there are some people who find games like Subnautica and DayZ to be soulless and cold, but others find it "comfy"
So you're right that this was my opinion.
Personally I find the over-use of Cayde-6 to be the more designed by committee part, considering he was all over the promotional ads.
I love the shit out of Nathan Fillion Bungie just really, really fucking shoves him in your face and makes him an obnoxious "lolsorandom" character repeatedly in the first year of Destiny 2. You're right that he isn't in Forsaken, that's Nolan North larping as him.
>I don't think many people regard it as "comfy"
I did on the one build I used from start to finish to get lvl 20 on the free version,I used hand canons(damage version) and did headshots only,so the gameplay was at least a little challenging,and my second most important gear was Arms that gathered energy up to 3 stacks if I killed something in melee and exploded that energy if I get melee,So I was running around autisticly landing headshot and punch all manners of space aliens,no matter if they were a mech,a red legion power armor dude or invisible,nothing a punch won't fix
So it was kind of comfy doing space crusading as the Sentinel,this would work in 40K setting pretty nice too
And I stopped playing right after that,I read all the exotics and found out that I would only actually enjoy using 2 of them,one being an exotic hand canon and the other was DLC armor that would give me 1 extra grenade and some ammo,in pvp your gear score doesn't matter but your unlocked powers and exotics do because they still have their effect,I was thinking other classes might have exotics that would fit my build but upon reading their powers Sentinel was the only one I would enjoy,It's interesting that on my first run I found a build that locked me out of progressing,the exotics for sentinel had some buffs for shotguns or smg's for example but I never used those
It's boring and generic, cold as in no character. Anthem, titanfall, lawbreakers, evolve, etc. They all have that seem feel, very plebbit, very corporate. When you look at concept art you see some interesting things but it is all worn away once it's gone through the committees and the diversity hires.
>Subnautica and DayZ
Didn't cost $500M. Both games deserve a lot of criticism for all sorts of reasons but I can't help but remember that $500M figure each time. It colours everything.
At lot of it is down to experience and cynicism too aside from the disgusting waste of money. The more you have the worse destiny looks and the more you recognise what the developers and management represent. You don't want to work to find fun or the good in a product like that, play it the right way, etc, because there a many tens of thousands of better games that aren't cynical revenue generating Skinner boxes.
I do believe you and >>15980881 too by the way. I remember one guy defending lawbreakers because it was the first FPS he ever played. He wasn't shilling, just being honest. Did he have shit taste? No, he hadn't even explored it yet.
What I find truly amazing about Destiny is what a complete clusterfuck the development turned out to be.
And this isn't like TORtanic where at least you could excuse BioWare for being out of their depth when it came to developing an MMORPG, all the hilarious blunders notwithstanding. Bungie is a developer with decades of experience behind them, they're up there with id in terms of innovation when it comes to the FPS genre, and have been presiding over the development of Halo, one of the most popular multiplayer FPS franchises in gaming history.
Activision has been overseeing development of Call of Duty games for 10+ years, so they're no greenhorns either, and threw a truly massive amount of support behind Bungie.
So what happened? How did two companies with this much experience in developing multiplayer FPS games between them fuck it up? How badly was the project mismanaged that they had to scrap most of the story and lore a few months before shipping?
That's funny, because sentinel currently has one of the most overpowered exotics in PVP at the moment, neither of the ones you mentioned. It gives you super energy back whenever you take damage while blocking with your shield, and since you're basically invincible while blocking, you can just walk around calmly, getting shot at by idiots who think they can kill you, get within melee range and whack them, and by the time your super's over, you'll have a huge chunk of energy back. Pairs well with the new super that makes your shield block huge, it can double the amount of times you use your super in one match.
But honestly, just reading about exotics isn't enough, you have to give them a whirl to really find out if they suit your tastes. Which unfortunately is harder for Forsaken exotics, since Bungie hasn't given any easy paths to obtaining them, and exotic drops are much rarer and pure RNG. Xur helps you finish your first year's collection, but he doesn't sell any of this year's for some reason (the cynical reason is to keep you playing to spend more money).
Still, it's worth it to experiment. Try all the classes and subclasses, equip different exotics as you get them, and take them for a spin. And don't worry too much about armor perks on exotics; since they drop so rarely, you kinda just have to take what you can get. The exotic perk is more important than the random rolls, and if those don't synergize with your weapons of choice, it's not that big a deal. There really needs to be a way to reroll their perks like in D1, though.
>OP against anyone that's not actually retarded
The One Eyed Mask is the really broken shit.
>So what happened? How did two companies with this much experience in developing multiplayer FPS games between them fuck it up? How badly was the project mismanaged that they had to scrap most of the story and lore a few months before shipping?
It honestly might have come down to the contract that was written up for this partnership. Activision expected a certain amount of content to be made yearly (could have been even less time, but let's just go with this example) and to be sold in order to make a certain amount of profit. We know this because Bungie renegotiated with Activision with the creation of Eververse at the end of D1 because they couldn't keep up with how much Activision wanted out of the IP, so they threw in some cosmetic microtransactions to buff up those profit numbers while the rest of the development could be used on making content.
It might also explain why the original Destiny was so barebones at launch. A year before the game came out, a bunch of people at the head of Bungie left, and everything story wise was redone. Supposedly, each of the three races (humans, awoken, exo) were supposed to have their own locations to start with among a number of other things. If you look back at the original gameplay trailers, you could clearly see locations that were a part of their first expansion, The Taken King, as well as the Reef from the House of Wolves dlc. If Bungie was under obligation to keep churning out content every year for Activision, and all of this content was originally supposed to be part of the original game, then it's entirely possible that there would have been no way to be able to make new content within the time allotted to Bungie. With the decision to split everything up, most of the heads at Bungie fucked off because they wanted no part in it.
It's exactly what happened with Warhammer Online: Age of Reckoning. There were supposed to be capitol cities for all of the races with their own battlegrounds to fight over, but the second EA got involved, most of this was scrapped due to the timeline that was imposed upon the dev team. The biggest question now is what's going to happen with new content under an independent Bungie? Are they going to pull a Warframe and have all game content be free with the game surviving on cosmetic microtransactions and even more bullshit grind, or are they doing something else entirely?
>losing stock value
>losing corporate officers
>BFA is bombing
>CoD didn't meet expectations
I want to believe and hope that this signals the end. But they've survived everything thrown at them over the years, they'll probably find another way to squirm out of this shitstorm.
It wouldn't surprise me if the major publishers start moving heavy into mobile. Activision makes bank with Candy Crush as is, so further expansion there would make sense.
Bungie? More like noose!
Has Activision ever actively shat on their customers like EA or Ubishit has? I know they're gigakikes but I don't recall them ever doing something like "You're a bigot if you buy this game."
They own Blizzard, don't they? Closest thing I can think of recently is Diablo Immortal.
Activision might be the rare case of while we are greedy kikes we aren't going to bite the hand that feeds us either.
Blizzard is autonomous
>Blizzard is autonomous
This has been repeated by blizzard fanboys ever since the "partnership" with activision and every year since then they have gotten more predatory. Not saying blizzard is totally innocent but to think activision has no influence is just wishful thinking.
>we aren't going to bite the hand that feeds us either
What's the latest WW2 CoD then?
Criminally overlooked, just like a girl's silky panties.
Honestly I'd imagine they get to keep all the models etc. from the previous two games, which should carry them to at least Destiny 3
Apparently they kept the IP entirely. I'm pretty sure Activision just kicked them to the curb because D2 and the expansion sold miserably for a 500 million dollar investment.
I'm not defending the kikes at Activision but I think even they aren't pleased with Blizzard's actions but I agree they've played a role.
What's the story as I've not given COD the time of day since 09.
>500 million dollar investment.
>2 whole Star Citizens
>Don't believe it
>Look it up
I'm aghast at this.
>What's the story
Nigger women in SS uniforms.
EA's the last stop before the train derails and bursts into flames
What the fuck? They're actually allowed to just leave? Like that?
>and that's not insane
>and that's okay
I love how defensive these fags are even in their clickbait titles.
>people still fall for the 'evil publisher' scam
The marketing guys at these same publishers have a big laugh about it.
but that one wears no panties
>Mike Morhaime is leaving Blizzard for good in April
That's fair, but there are a lot of retards in PVP who think "if I just put out enough damage I can break the shield and kill him!" And while the strategy definitely worked better at the start of Forsaken before everyone knew about Ursa Furiosa, it's still viable. One Eyed Mask needs to be nerfed into the ground, though. Figures it's the one titan exotic I don't have yet.
So in other words Destiny 3 is at least 75% done?
Your naivete is impressive, /v/.
>same company behind nublizz mobile diablo
are the based chinks secretly doing what the gobblegoobers couldn't?
The Chinks are at it again
bugmen will usurp the world from the jews, someday
I'm curious to see where this goes. What interests me about this parting is that it eliminates ambiguity. As long as Bungie and Activision were partnered, there was always some amount of uncertainty about who was ultimately responsible for deadlines and monetization. As far as Destiny goes, we're now in a position where further decisions, good or ill, are 100% Bungie's responsibility.
Possibly related, yesterday an international law firm made a statement that they are investigating Activision on claims of securities fraud.
any retards who believe this need to go back to cuckchan where things are believed without evidence
>As far as Destiny goes, we're now in a position where further decisions, good or ill, are 100% Bungie's responsibility.
That's overlooking the $100 million investment from NetEase, and the stipulations that come with. According to the article in >>15984092, it looks like they also have a spot in the board of directors.
2 sides of the same coin
Between the two the overt method is better since people know it happens, chinks do know they're censored even though they can't do much about it. With that at least there's a dim hope, Huxley's is simply game over, when you can't even realize who the enemy is you lost.
> Huxley's is simply game over, when you can't even realize who the enemy is you lost
Even if that is the case people will be bad goys empirically.
I'd honestly like to see just how shit a half billion dollar mobile only shooter would end up.
so what are the chances Destiny 3 doesn't even come to PC because one, Destiny 2 is on battle.net launcher, but also Vicarious Visions handled the PC port, which is part of Activision. I feel like it's pretty likely there's either no PC version or it's really badly done, maybe on epic games launcher. I don't see Bungie going through Steam.
That garbage belongs on consoles
So people who cheer for Chinese take over are accelerationist faggots.
Except this accelerationism won't work since the take over we're talking about happens in the entertainment industry behind the scenes.
It's literally just buying out stocks, the same thing jew bankers do. So people actually wouldn't notice it.
Also, in the Chinese model you don't have room for sites like 8chan.
So between the two, yes, China is is worse than corporate America, by a lot.
That was another thing I noticed about Destiny 2. The PC version was remarkably optimized, I'd say it was about as optimized as DOOM16 was.
>That garbage belongs on consoles
This kind of mindset is retarded. Games should be as multiplat as possible regardless of their quality.
Though It should always be have proper ports, and not some half assed unoptimized mess.
I don't think it's all about people cheering for Chinese takeover, but for more competition tbh. I will say that I'm concerned about the ching chongs and how they run things however.
>exposure and marketing
>mattering to game quality
Found the shill.
The implication is that without the marketing Bungie is nothing, which is 100% on point.
>But nobody liked the first Destiny in the first place.
They liked it by the last expansion, whose lore was completely disregarded by 2.
That's completely idiotic. Orwell is the eastern block (communism), while Huxley is the west (commercialism). Both are kikes destroying Christians through different methods.
>So between the two, yes, China is is worse than corporate America, by a lot.
Chinks don't give a shit about 8chan, but they do care that Hollywood is pushing the interracial and gay agenda. At the end of the day chinks are still the better alternative.
>Games should be as multiplat as possible regardless of their quality.
Consoles can keep Bungie's trash.
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but it's true bungie said they are working with netease on Destiny 2
>Nigger women in SS uniforms.
Sounds like fun to me.
>Mark deleted my post and ban me for making fun of China
Why would he do this?
The anon is pretty much spot with his point.
How can Bungie even have any money left?
Read the thread faggot
It won't be a big crash, but a slow collapse of several major companies.
Followed by a controlled demolition most people will mistake for an instantaneous crash.
>cant get to max level unless you participate in the raids
True in D1, not the case in D2
Just takes longer
Most of these companies have hit a wall in terms of market saturation. They can't sustain the meteoric growth their investors expect out of them anymore, and continuing to push for further monetization schemes is starting to draw the attention of regulatory authorities.
This is very much a controlled demolition. An excuse for a lot of these companies to trim the excess fat, and provide their investors with an excuse to sell in mass amounts while it's high - triggering other less savvy investors to dump the stock to get what they can while they still can. Then once all that extra stock is freed up and prices are low, they can swoop back in and buy it back up for a fraction of the price. Then they'll be ready to catch the next wave of growth with even more shares consolidated into fewer hands which will make them even more money.
It's a shell game. They're shorting the stock. Basically, if you can't get your own shares to grow, you sucker other people into basically giving you their shares.
if they want to save Destiny, they should do what they originally advertised and promised, take that og concept and make good game with it, not repeat but use it to actually make proper world out of it thats fully fleshed out
>Artists need to be bullied or they'll slack off or become absolute perfectionists.
<being this naive
Anon, the bulk of "artists" are arrogant pieces of shit that vomit on canvas and genuinely believe they created a masterpiece. Perfectionalism you describe is rare, because for that, you need to actually have passion for your work, which the vast majority of them really does not.
>Ponce making modern art
The entirety of modern art's value is in how skillfully you can pretend it's worth shit. Modern artists are good salesmen because salesmen is all they are.
They're actually terrible salesmen, which is why they need Jews with silver spoons to peddle their crap in the first place. They don't offer wine at gallery auctions for no reason.
Gaylo been shit since day one, even the old games they make was mediocre at best. Wherever they move to, they still make bad stuff. Only late gen-y and early zoomers can't let go of Gaylord holds them close to heart.
This, while I would be lying to say I wasn't glad that my favorite childhood devs are free from the clutches of (((Activision))) but realistically looking at this Destiny fans aren't out of the woods yet, the Oddball is in Bungie's hand now so they just need to not fuck it all up
Well, can't argue on the fact that the games themselves were not the best looking back, but for me that wasn't to big of an issue, it was the fact that as a young child I was going through a rage inducing campaign with my older brother and playing online with my best-friends on a game that has been apart of my life since I was like 5. Halo is just apart of my childhood, and that's where it is going to stay until it's not shit.