A team of devs are finally making a tacticool Cold War FPS, for real this time.
Since Escalation 1985 has turned out to be an utter shitshow, leeching from paypiggies on Patreon and giving absolutely nothing in return but shitty renders and a broken pre-alpha only if you pay, the Rising Storm 2 devs have split off from Tripwire and are now making their own Cold War tactical shooter.
>‘83 is a Cold-War-Gone-Hot, combined arms, first-person military shooter for high player counts (80+) currently in development at Antimatter Games.
>‘83 pits two large platoons of players against each other in massive maps, fighting over a number of objectives that have a tangible impact on the battle as a whole when held by the victorious faction.
>Players will have access to a selection of real-world infantry weapons and equipment, as well as a selection of powerful land and air vehicles which can decisively turn the tide of a battle.
>‘83’s weapons are authentic to their real-world counterparts. All weapons work as players would expect in the real world, with systems such as ballistic modeling, penetration, real-world accurate recoil and advanced weapon handling putting the most iconic weapons of the Cold War in your hands.
The announcement trailer is here:
No release date yet, but they will apparently have a playtesting period that doesn't require giving to a Patreon.