[ / / / / / / / / / / / / / ] [ dir / baaa / choroy / dempart / jenny / leo / polder / vg / vietnam ]

/vg/ - Actual Vidya Games

Breakfast was ahead of it's time
Scheduled downtime for server maintenance:
April 25 at 12:00 noon PST

March 2019 - 8chan Transparency Report
Name
Email
Subject
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
dicesidesmodifier

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


FUCK OFF WE'RE FULL!
[Rules] [Log]
[ /agdg/] [ /animu/] [ /hgg/] [ /htg/] [ /radcorp/] [ /tg/] [ /vr/] [ /vp/]

File: 8bb4c6f134afc5b⋯.jpeg (14.47 KB, 187x269, 187:269, Campaign.jpeg)

fff3e7  No.92522

since there isn´t any dedicated thread to discussing computer wargames

what do you guys feel bout them?

any recomendations? personal favourites? wich suck, wich do not?

i´ve been personally playing picrelated but i can´t handle the autism

or rather the game refusing to explain anything

and i have actually read the manual and the only thing that it explains its the hud and how assaulting works

f3174f  No.92525

File: 9ac1e20f19ec245⋯.gif (85.89 KB, 640x480, 4:3, panzer-general_11.gif)

Usually they get incorporated into a lot of other threads.

Here's a quick recommendation which is pretty lite as far as things go: Panzer Generals

http://panzergeneraldownload.com/

There's also Steel Panthers series which I have no download link which heads up OP, it's good to share download links

If you like 40k there's Final Liberation which is pretty good honestly.


fff3e7  No.92532

>>92525

>Download link

http://igg-games.com/john-tillers-campaign-series-free-download.html

>Panzer General

i absolutley fucking hate the fact that you have to make missions on a deadline it feels like speedrunning chess and the game quickly devolves into trial and error untill you find the 20 exact moves to beat the mission


22a064  No.92534

Since you're already playing one of John Tiller's games you might be interested in this (if you don't know about this already).

http://www.johntillersoftware.com/Demos.php

It's demos for various series they produce. The only difference from normal game is lack of scenarios.

There's also continuation of Campaign Series called Campaign Series: Middle East 1948-1985.

>>92525

Steel Panthers can be downloaded from here. The paid version offers some improvements like better resolution support and other stuff.

http://www.shrapnelgames.com/Camo_Workshop/WW2/WW2_page.html

and

http://www.shrapnelgames.com/Camo_Workshop/MBT/MBT_page.html


61281a  No.92535

File: 5389bcc3c142a85⋯.jpg (49.93 KB, 300x300, 1:1, generall bust.jpg)

>wargame thread

This is a thread you never knew you were missing till it appears


0c6649  No.92555

>>92535

can we talk about mount and blade games ITT?

i just started seriously playing em, and i was sad there wasnt a bread on it on here

and i dare not even try on /v/

so far, the one i like most is with fire and sword. i like how the introduction of muskets makes tactics and orders 100% necessary to succeed. havent tried the napoleonic one yet, but id imagine this is similar as well in this regard


fff3e7  No.92556

>>92555

>Mount and blade

>on a wargames thread

i would understand if this was a RPG thread or somethin but on a fucking wargames thread? make a mount and blade thread you fag


eb2269  No.92558

>>92555

>>92556

There's already a M&B thread in catalog.


0c6649  No.92559

>>92556

fair enough

i just like the way you can simulate/command huge battles up close and personal

i would bake a bread, but im relatively new to them and am not the guy for the job, really


0c6649  No.92561

>>92558

weird i searched for it and didnt see it

my bad


bf07ca  No.92562

>>92559

>relatively new

Lurk more


0c6649  No.92564

>>92561

imma dum

i typed "and" instead of "&"

>>92562

i had tried em before when warband came out, but it didnt "click" for me so i dropped it

regardless, ill stop shitting up the thread with offtopic


e9e46c  No.92572

File: 8b4153e43fef30b⋯.jpg (166.96 KB, 460x215, 92:43, Graviteam Mius Front.jpg)

Graviteam games any good?

How do they play?

Always wanted to get into that


bf07ca  No.92574

>>92572

There was an autist that used to play them all the time. All I know is that it plays like gravy.


e9e46c  No.92577

File: 0e346be81e69db8⋯.jpg (80.77 KB, 326x766, 163:383, ED.jpg)

>>92574

I like gravy


bf07ca  No.92582

>>92577

You should it's tasty.


3d3791  No.92586

>>92572

Mius Front and on are pretty good, Op Star is much more clunky but at the same time has a bretty big variety of ops

They interesting games but I can never play an op all the way through

>>92522

>finally got around to playing the Byzantine games

they're all great, Pike and Shot was fun while FoG2 scratched my roman itch


e9e46c  No.92594

>>92586

Aye thanks

how do they play though?


3d3791  No.92597

File: d9af5bbac2f5266⋯.jpg (536.98 KB, 1600x900, 16:9, burning tonk.jpg)

File: f0530a262a3031e⋯.jpg (324.52 KB, 1600x900, 16:9, finest driving this side o….jpg)

>>92594

>how do they play though?

Turn based battalion level map and then real time battles

but all your fancy plans turn into a shitshow once your units wander out of comm range or meet the enemy or the AI decided to march their men into your fortified hills


e9e46c  No.92600

>>92597

Neat, will give it a try

Danke


caa86a  No.92637

File: aa3a4f10453a8c0⋯.mp4 (14.11 MB, 640x360, 16:9, SAA.mp4)

>Computer Wargames

For anybody interested the kikes at Battlefront released Demo Combat Mission Shock Force 2 some time ago.

Tl;dr Set in alternative 2008 where USA and some other HATO countries invade Syria, you can choose your side and play as the good guys (Syrian Arab Army, Republican Guard, Insurgents) or as the bad guys (USA army, USA marines, Bundeswehr, Brits)

Of course the game is as clunky and buggy as every Battlefront release.

Not to mention that its also a straight up "update" of they old game, not something new. They refused to push the timeline forward and add more combating sides, more modern weapons etc…

But hey at least its free demo

Here is link

http://community.battlefront.com/topic/133389-cmsf2-demos-released/


f8c6ef  No.92669

File: 7a40958612389ef⋯.jpg (2.2 MB, 3840x2400, 8:5, 10591938402400.jpg)

This is a really nice thread.

I've now got some stuff to play. Maybe should nominate a wargame for toaster club and turn it into autism club?


0cd3fc  No.92859

>>92525

I remember having download links for a lot of these but I lost them over time. I will have a dig if I can for them. No promises though.


394ba2  No.92866

What's a "computer wargame"? Are we talking about something like hearts of iron? Or like… any vidya featuring war? Please no bully, I really have no idea what this bread is for.


1ad946  No.92867

>>92866

Search engines were created for things like these.

Go use one


17b566  No.92877

File: 0c0d9ee5d80ace2⋯.webm (7.49 MB, 800x450, 16:9, Sherman-chan and Panther-….webm)

tfw


fff3e7  No.92878

>>92877

forgive my ignorance but what gayme is that?

looks like a polished version of Theatre of war

wich btw for anyone interested Theatre of war is like Graviteam but with less autism and no strategic map


fff3e7  No.92879

File: 5bac10d61efbe5d⋯.jpg (75.7 KB, 824x1131, 824:1131, bale2.jpg)

>>92877 (Czeckd)

nvm i just realized that its Combat Mission

jesus fucking christ my brain

>>92522

>>92555

>>92577

>>92877

>>92600

gotta checkem all


caa86a  No.92883

File: 4d009216cbbf5d3⋯.jpg (333.56 KB, 837x595, 837:595, 1530822503339-0.jpg)


0cd3fc  No.92886

>>92877

This is pretty golden.


000000  No.92887

>>92877

cringe


17b566  No.92893

File: eeecc1cd6f04c42⋯.webm (4.78 MB, 800x450, 16:9, Slaughter.webm)

>>92879

>>92883

>>92886

>>92887

Thanks guys. The Combat Mission series should really get more attention. If only Battlefront weren't a bunch of anachronistic fools and just release their games on Steam or GOG or any other popular platform.

I got more .webm's if you like.


fff3e7  No.92897

File: 3409e4e103222d9⋯.png (207.98 KB, 328x321, 328:321, Cmbb_paks_big.png)

>>92893

actually the OG combat mission (Beyond overlord) is on GOG

i dont get it why didn´t they put 2 and 3 on there too since they are all on the same engine and are the same game on different theaters

i use to have a huge folder with the entire OG close combat series from I to V and the 3 Close combat games wich i got form ISO Zone (R.I.P)

you can still get them all by having high octane swordfights on your pirate vessel Blasting cardboard commies is rad


fff3e7  No.92898

>>92897

bump for accidental sage


17b566  No.92900

File: b318a0991a072d4⋯.webm (3.5 MB, 1366x1025, 1366:1025, KwK 40 Made no Kyori.webm)

>>92897

>i dont get it why didn´t they put 2 and 3 on there too since they are all on the same engine and are the same game on different theaters

They're horribly arrogant and a bunch of Jews who charge $10 for patches. They are horribly anachronistic and happy with it. They have no desire to centralize the community and automate PBEM like Slitherine does, and recently they released a demo, of all things, for their latest product. You could say they're autistic.


b215ae  No.92901

File: 3fbccfceace3de6⋯.jpg (286.04 KB, 766x1024, 383:512, notevenmad.jpg)

>>92897

The Original titles are the only ones worth playing because the newest ones all fuck up the infantry to pants-on-head retarded levels. Seriously, the visual representation of a block of infantry works so much better for these games than the individual soldiers that all behave like total idiots. Even Close Combat's infantry behave more believably, at least they will dive for cover or shoot back when shot at. Reason I'm bitching about it is everyone knew that once the mechanics of the infantry were changed, it would make tanks the only units worth anything because infantry are so squishy.

All they had to do was improve the interface and add a more comprehensive campaign feature, but noooo they just HAD to fuck with the infantry. Fuck the devs of those games, they're faggots and deserve the no money they get because they only adhere to tankfaggotry, not actual gameplay.


c5d0db  No.92902

File: 937069bd7c0fd03⋯.png (462.89 KB, 1215x819, 135:91, cmsf2 pricing.PNG)

>>92901

Not to mention that they have quite "interesting" prices.


caa86a  No.92908

File: 1ca34d37004613b⋯.gif (58.48 KB, 132x140, 33:35, friendly hands.gif)

File: b9a0d78797049a2⋯.png (32.47 KB, 198x226, 99:113, stop the madness.png)

>>92902

>55$ dollars for update of 2007 game

>35$ dollars for DLC

And autists will eat it up


fff3e7  No.92917

File: 1b333abbcebd94b⋯.jpg (14.16 KB, 238x279, 238:279, 1b333abbcebd94ba5ce4b396d4….jpg)

>>92901

>Close combat

>infantry

you have just triggered my PTSD anon coming from a guy who has beaten all the "Grand Campaigns" from "CC2:A bridge too far" to "CC5:Normandy bullshit"

from where do i begin?

>1.- Infantry can´t use AT for shit

they can´t i can´t count how many Grenadier squads have a lost due to attempting (and succeeding) to flank a tank only for the guy with the panzerfaust to stand there and lick his thumb and then proceed to get pumped full of .30 lead

>2.- Infantry can´t into assaults

the manual tells you that in order to assault you have to "Fast move" into the enemy, however that will only trigger one of the following

A)your infantry will charge at the enemy (Providing that you obviously gave em cover with smoke and shit liked that) only for them to hit the deck once they recieve a SINGLE stray bullet of retaliation and then proceed to stand in the middle of nowhere unable to move because they are pinned and then get killed

B)they will (Surprisingly) get to the enemy and play the russian roulette that is Melee combat wich will either get your entire squad killed or (Miraculously) win most of the time your squad will get killed by the only guy on the other side that is not engaged in melee and is able to shoot your ass down

C)waste all their grenades on a single dude and then get killed because the entire squad is standing in the middle of nowhere throwing grenades without any cover whatsoever

>3.-You have no control over grenades

you can only tell them to throw smoke but have no control over the grenades of panzerfaust or whatever bullshit they may be carriying

this would´nt be a problem if the AI wasn´t shit but sadly it is and as a result stupid shit happens like one time in wich one MG team decided to stop firing the MG and start throwing grenades because that Paratrooper squad got a bit too close

i encourage fags in this thread to download CC5 and see the bullshit for themselves actually no dont do it play something good the only reason i ever touched CC was because i didn´t know of Combat mission at the time


caa86a  No.92919

File: 8a37a37fe559ea9⋯.mp4 (7.75 MB, 640x360, 16:9, Armored Brigade - Official….mp4)

Any opinions about upcoming Armored Brigade?

it used to be free back in the day

In the other news, DLC for Order of Battle got announced recently, called "Endsieg" touching upon late ww2 '43-'45


062037  No.92930

Starcraft: Brood War is my favorite wargame.


caa86a  No.92931

>>92930

Thats not really wargame you dingus

Wargame is a genre more autistic/simulationist than RTS but less autistic/simulationist than spreadsheet simulators


062037  No.92933

>>92931

>wargame is not a genre

Oh okay then.


e9e46c  No.92934

>>92931

Anon, he's obviously shitposting


fff3e7  No.92941

File: 4a08b5d7fb25ca8⋯.png (208.75 KB, 500x376, 125:94, Your life is a joke man.png)

>>92930

>Plebbit gookclick game


fff3e7  No.92943

File: 2491b471cbac053⋯.jpg (18.96 KB, 300x282, 50:47, 4d Chess.jpg)

>>92931

>spreadsheet simulators

talking bout that does anybody know any good one? besides Rule the waves (wich breaks my balls because it combines autism with actually having to deal with RTS battles completeley breaking the "Comfy grand admiral" feel of the game) and aurora wich is Dwarf fortress in space and on steroids


53d1d9  No.92944

>>92572

>Graviteam games any good?

Yes.

>How do they play?

Autistically but they've been getting more accessible. Mius Front is easier than Operation Star for example. Read the manual and worst case watch someone else play the game on (((youtube))) and you'll be fine. If you've never played something like this go for things that are more accessible first.

>>92597

>but all your fancy plans turn into a shitshow once your units wander out of comm range or meet the enemy or the AI decided to march their men into your fortified hills

Very much this. No battle plan survives contact with the enemy so the best you can do is hope.


caa86a  No.92945

>>92934

You can never be too sure with people itt posting stuff like this >>92555


53d1d9  No.92946

>>92637

>Tl;dr Set in alternative 2008 where USA and some other HATO countries invade Syria, you can choose your side and play as the good guys (Syrian Arab Army, Republican Guard, Insurgents) or as the bad guys (USA army, USA marines, Bundeswehr, Brits)

Slavs made it? It's rare for a western game to even let you play as the official 'bad' side in a modern game.

>>92878

Looks like one of the Combat Mission games.


53d1d9  No.92947

>>92946

>>92637

Oh wait, it's the Combat Mission devs so they've obviously not slavs. I just never think of them as going by the name Battlefront.


53d1d9  No.92951

>>92943

>with actually having to deal with RTS battles

They're RTT battles not RTS battles.

>completeley breaking the "Comfy grand admiral" feel of the game

If you turn on Admiral's mode for combat you're only in control of the flagship. Literally just point it in the direct the fleet has to move and everything else is done for you.


caa86a  No.92957

File: 683bf9558ff6333⋯.mp4 (14.93 MB, 600x360, 5:3, Syrian Warfare Battlefield….mp4)

>>92946

>Slavs made it?

Slavs already made superior at least in terms of singeplayer game set in Syria where you can play ONLY as Syrian Arab Army and you remove (((rebels))) and IS


fff3e7  No.92958

>>92951

>RTT not RTS

yeah my bad, sorry

>Admiral mode

jesus fuck i am dense i never knew about that


53d1d9  No.92960

Invidious embed. Click thumbnail to play.

>>92957

Yeh that's what I was thinking of. There's also a slav game from 2008 set Saudi Arabia after the nearly inevitable collapse of its government which is neat too. Plays sort of similarly I guess.

>>92958

>jesus fuck i am dense i never knew about that

Yeh there are other settings for the battles too like when it pauses and what colour ships are. Play with it. Admirals mode also gives +25% VP for successful battles over the standard Rear Admiral's mode, Captain's mode lets you micromanage each ship (more autistic) but you lose VP.


53d1d9  No.92964

Invidious embed. Click thumbnail to play.

>>92960

>>92957

Now in English.


3d3791  No.92978

>>92960

>Plays sort of similarly I guess.

Warfare

it's pretty decent


10bd45  No.92979

>>92957

it always bothered me that there is no unit that can do a recon over the map, i always end up loosing tanks to technicals whit TOWs that are outside my FOV, if i send infantry they shelled by tanks whit HE


caa86a  No.92985

>>92979

Yeah its kinda shit. I think that almost all wargames suffer from "fog of war" issue one way or another.

In Syrian warfare there should be at least drone reckon/general information about the map from informants.

Also random ATGM out of the ass and endless spawning enemies in mission where you had to rescue helicopter crew i had over 500 kills because enemy infantry just kept on spawning and running into my designated killzone can be quite annoying i admit


17b566  No.93005

File: 0b84920999096f0⋯.png (550.88 KB, 1364x768, 341:192, CM Shock Force 2 Demo 2018….png)

The one whose head is sticking out is Pvt. Amin. He is an ATGM section leader in the Syrian Army.

This is him using a very important ATGM on infantry targets, of all things. Said ATGM went through the door of the building the enemy infantry were taking cover in and exploded at the other side, hurting nobody.

Pvt. Amin is an idiot. Do not be like Pvt. Amin.


53d1d9  No.93012

>>92978

>Warfare

I know the name anon, I just forgot to post it.

>>93005

>This is him using a very important ATGM on infantry targets, of all things.

You'd be surprised how common that's been in Syria. Actually the history of using designated AT weapons on infantry hardpoints goes at least as far back as the Bazooka.


f6cf80  No.93026

File: 14b196a8c4297d5⋯.webm (8.56 MB, 424x240, 53:30, Zaku Hunting.webm)

>>93005

Puts me in mind of this somewhat.


b51b20  No.93100

File: 9d1f86ab4e2cdd0⋯.webm (7.98 MB, 720x406, 360:203, ISIS Best.webm)

>>93005

Pvt Amin is the hero we don't deserve right now


e9e46c  No.93261

>>92893

Fuck game platforms

I'm glad they still sell shit directly

Same with Matrix games, I could handle GOG, but fuck Steam fuck it to hell.

>>92944

Aye thanks just need to save up so I can actually give them money.


caa86a  No.93283

File: 187b9004aed38de⋯.png (165.92 KB, 618x600, 103:100, 1.png)


4b9701  No.93319

Maybe someone should ask a vol to add all these download links to OP?

>>92525

>>92532

>>92534

>>92637


e3174f  No.93358

Are any of these games multiplayer?


17b566  No.93366

File: ce1f7c505982ebf⋯.webm (7.19 MB, 800x450, 16:9, the army comes rolling al….webm)

>>93012

>You'd be surprised how common that's been in Syria. Actually the history of using designated AT weapons on infantry hardpoints goes at least as far back as the Bazooka.

I'm at least aware that RPG's are commonly used against infantry targets - RPG's do have specialized anti-infantry and structure rounds, but I don't know about ATGM's. I suppose that would make sense - but in the current tactical situation I'm facing, I could really have used that missile for more suitable targets.

>>93026

That's really cool.

>>93100

kek, that never gets old.

>>93358

Many have multiplayer capability. In fact, autistic wargames are best enjoyed with other people. All footage for my .webm's are taken from multiplayer matches.


bc6a7a  No.93372

>>93366

Got anymore webms to share?


17b566  No.93460

File: dca0b3e4ea3e9ac⋯.webm (990.75 KB, 800x450, 16:9, Nerae Kataki.webm)

>>93372

I've only a couple left worth showing.


caa86a  No.93467

File: 3677b0225f0d2de⋯.webm (1.78 MB, 1360x768, 85:48, stug life.webm)


22a064  No.93468

File: 857f52a9da8f7ab⋯.png (97.71 KB, 690x722, 345:361, changelog.png)

>3) Added ability to use noise generators to reduce morale of the enemy troops.

>5) Added ability for headquarters and command units to disinform the enemy.

>6) Added ability to agitate the enemy and win over their soldiers.

>7) Added ability to use illuminating bombs in order to keep the enemy soldiers from resting at night, thereby increasing their fatigue.

what


caa86a  No.93469

File: 90adc0907960a79⋯.webm (5.19 MB, 1360x768, 85:48, tonk.webm)


b91698  No.93473

YouTube embed. Click thumbnail to play.

>>93468

Kellys Heroes when?


86c7d1  No.93870

>>93468

Holy shit it is >>93473 Kellys Heroes

Literal shitposting tactics.


22a064  No.93904

>>92534

I forgot to mention that if you delete DXAniTimer.dll and then rename CamoDLL.dll to DXAniTimer.dll you will unlock all features which are present in the paid version. Both of those files are in the main game directory where .exe is. I only tested it on WinSPWW2 but it should also work on WinSPMBT.


b215ae  No.94008

File: 9b3193594da9990⋯.jpg (70.47 KB, 800x800, 1:1, 04f3c6be568b712a8bbb5edea8….jpg)

>>93467

That's not a stug.


caa86a  No.94070

>>94008

I know but i couldnt find anything else to make the joke at least somewhat funny


27c2d0  No.94099

File: 0a0c116c52c565e⋯.gif (2.87 MB, 480x270, 16:9, 0a0c116c52c565eb407ab2d5fb….gif)

>>93366

>>93460

>>93467

>>93469

These are pretty good.

>>94008

No but have a hug


17b566  No.94107

File: b795de6eeb3c34a⋯.png (1.48 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 21-10-….png)

File: 8e134080f095320⋯.png (1.23 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 21-10-….png)

File: 5a45ec165ff3ed5⋯.png (1.25 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 21-10-….png)

File: 7b37cd607b6a150⋯.png (1.44 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 21-11-….png)

>pirated copy of War in the East keeps crashing

>tfw encircled probably two Soviet armies but the game crashed when I tried to save

Guess it's just HoI for me then. Do you guys mind if I post here? Since it is a wargame/gsg hybrid.

I've been playing as Italy, and I've just come away victorious from a war with Yugoslavia, which is now only somewhat landlocked instead of puppeted/annexed, thanks to the game's diplomacy being clunky as usual.

It's now August of 1941. France fell early in the year and the time has come for Italy to join Hitler's adventures. Malta will be taken by the combined might of a strengthened Regia Marina and Aeronautica. Greece will be taken by Army Group South, and we will sweep the British off of Egypt - and eventually, all of the Middle East.


caa86a  No.94108

>>94107

>Do you guys mind if I post here?

By all means go ahead

Italy playtrough is always interesting


ad16fe  No.94111

>>94107

Were you the fag doing playthrough in the GSG thread a while back?


caa86a  No.94113

>>94107

Are you sure those forces for north africa will be sufficient?

I dont know how it is in HOI3 but in DH and DH TRP mod north africa is absolute bitch to fight with because anglos tend to throw 50 or so divisions there regardless of casualties


17b566  No.94122

File: 80659e1a77bc4b4⋯.png (861.24 KB, 1364x768, 341:192, hoi3_tfh 2018-11-09 21-47-….png)

File: 873a0f7cfc007de⋯.png (825.7 KB, 1364x768, 341:192, hoi3_tfh 2018-11-09 21-52-….png)

File: 9982f4c6141db9f⋯.png (1.13 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 21-54-….png)

File: 583160f51a8fb76⋯.png (1.43 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 22-01-….png)

>>94108

Great to hear it!

>>94111

No, this is my first time posting a HoI playthrough on 8ch.

>>94113

Initial intel suggests only token forces in Egypt, otherwise the border would be bristling with British guns. The Army of Libya, East is making good speed across the desert, easily shattering the Egyptian troops that stand against it.

Malta lasts only a whopping 4 days. The willingness of the British to fight seemed indomitable at first, but nothing is indomitable under sustained and overpowering air, naval and amphibious attack. The British clumsily sent a cruiser force, lead by a battleship, to intercept the invasion fleet, but this force was shooed away, sinking a British CA and CL.

With Malta secured so relatively quickly, the Royal Marine Corps and the X. Line Corps in Tripoli, and also our air and naval assets there, are now free for use in other missions. We may now do an amphibious attack on southern Greece if we want.

Speaking of Greece, progress there is very slow owing to the terrain. Still, we have caught the Greek Army unprepared and still in the middle of mobilizing. The front line is shattered and our many infantry divisions are marching forward with gusto.


663f9b  No.94133

File: 3b79ebbd6f516c0⋯.jpg (564.47 KB, 700x1036, 25:37, a762597a184bdf2cb27adb6254….jpg)

>>94122

Keep on with this. I am liking it.


17b566  No.94166

File: e37f054797c0537⋯.png (1.43 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 23-06-….png)

File: 37198b3dcb89b39⋯.png (1.41 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 23-25-….png)

File: 3b1112163a9769a⋯.png (1.31 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 23-48-….png)

After a month and a half of operations, Greece surrenders.

Army Group South made rapid progress after surmounting the first, fortified border provinces. The 7th Army traveled along the coast all the way to the gates of Athens, pocketing essentially the entire Greek military in conjunction with the northward maneuvers of the 2nd Army.

Athens fell after determined attack by infantry divisions and bombardment from all our four battleships (two of which are still damaged from the scuffle against the sunk HMS Warspite at Malta).

The campaign was made easy due to us having caught the Greeks with their pants down, in mid-mobilization. What was not easy was the Greek air power. Their fighter force surprisingly matched ours in the region.


caa86a  No.94168

>>94166

Remember to put some troops in defense of your gains in Malta and Greece to avoid allies counterattack when USA joins the war


17b566  No.94172

File: f3368b4c4e4e04b⋯.png (1.31 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 23-05-….png)

File: dfe030479e4f2da⋯.png (1.33 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 23-14-….png)

File: d5eb191dd9d8a76⋯.png (1.3 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 23-23-….png)

File: ce2d13730ddb88f⋯.png (1.26 MB, 1364x768, 341:192, hoi3_tfh 2018-11-09 23-41-….png)

Egypt was an absolute disaster for the British.

Enemy strength in the area amounted to three modest army corps. Two Egyptian divisions guarding the border were promptly encircled and liquidated before the V. Armored Corps pressed forward, only to be interdicted by two stubborn British infantry divisions. The enemy appeared to be buying time, but they could not do so for long.

The arrival of our two Line Corps at the front freed the V. Armored Corps for maneuver. They went around Cairo and captured Port Said in an exercise of skill and daring equal to that of any German Panzerkorps. Encircled, outnumbered, and being bombed all to hell by the Regina Aeronautica, the Allied ground forces in the region were quick to surrender.

The Royal Navy barged into the Mediterranean with a powerful battlefleet of 3 aircraft carriers, 5 battleships and many troop transports during all this time. As they negotiated the waters around Malta, they were bombed to hell and back by our powerful naval bomber force. No ships were sunk, but many were damaged, and it seems that enemy naval forces in the area have lost cohesion. Intel reports many damaged enemy ships taking refuge. in various harbors from Cyprus to Tel Aviv.

Currently, the V. Armored Corps is going along the Israeli coast.

Well, that was easy. Should we send Army Group South now to the meatgrinder that is the Ostfront?

>>94168

I have 5 army corps in western Libya and Italy doing nothing as a strategic reserve. They alone probably won't be enough to stop an Allied invasion with US help, but hopefully they can delay the enemy long enough for help to arrive.

Also, Japan is the trigger for the US to go to war. Fortunately or unfortunately, the battle of Khalkin Gol escalated into all-out war with the USSR and now Japan is trying its damnest to hold off the Chinese and Russian hordes in Korea and the Manchurian coast. With the spine of the Kwantung Army broken, I'm not sure if the Japanese AI would want to wage another war.

They probably will still attack Pearl Harbor anyway.


caa86a  No.94175

>>94172

>Should we send Army Group South now to the meatgrinder that is the Ostfront?

Go trough Iraq and Iran


e9e46c  No.94181

File: acd6648cc2d6aff⋯.jpeg (8.55 KB, 323x156, 323:156, images (2).jpeg)

File: 9a825c76e3e946b⋯.jpeg (11.53 KB, 297x170, 297:170, images (1).jpeg)

File: 3834ac1cd0423e5⋯.jpeg (11.04 KB, 257x196, 257:196, download (1).jpeg)

File: d431f7df39a45fb⋯.jpeg (7.83 KB, 259x195, 259:195, download.jpeg)

>>94166

>>94172

Tankette master race


a7b748  No.94186

File: 470cf4602828b9d⋯.jpg (64.81 KB, 680x1000, 17:25, MV5BYWMwZGU5NWItYmZkNS00YT….jpg)

>>94181

Until they're hit with HE shells or simply MG fire.


0cd3fc  No.94209

File: 8063442b5831b6a⋯.jpg (101 KB, 540x437, 540:437, spicymeatball.jpg)

>>94172

Send them to Ethopia :^)


d6aa25  No.94321

>>92637

Fuck these niggers at battlefront

>charge $10 for an update to the game

>remake the same game 1000 times over but in a different setting and charge $60 each time

>DLCs are never less then $30

>If you ever dare to criticize them on their forums, hundreds of old grognards swarm you


0cd3fc  No.94325

>>94321

Almost as bad as Paradox.


d6aa25  No.94328

>>92919

I played the free version way back too, excited for the newer one. Shame the air support still uses that janky system.

I don't like the Order of Battle focus on europe, I liked it when they were just doing pacific war since not alot of wargames cover that. I can just play Panzer Corps if I want to satisfy my inner wehraboo.


17b566  No.94392

File: cbb26719976c367⋯.png (1.75 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 17-15-….png)

File: 7f297701d7148b1⋯.png (1.37 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 17-42-….png)

File: 817e4f2587cf160⋯.png (1.79 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 17-43-….png)

File: 3b794a84644f7a1⋯.png (1.72 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 17-43-….png)

File: 18d8908c1ad1258⋯.png (1.75 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 17-44-….png)

FUTURE OPERATIONS FOR THE ARMED FORCES OF ITALY:

>Operation Lasagne

This will be launched as soon as possible. Battlefleet Primaris, with three of our four battleships, will annihilate the British fleet taking shelter in the ports of Cyprus while our Marines take the island. In conjunction with the operations of the Army of Egypt (formerly Army of Libya, East), this will eliminate the last safe haven for British ships in the Mediterranean.

>Operation Macaroni

Our ally Persia is being invaded in three fronts: by the Soviets from the north, from the British from the east, and from the British puppet Iraq from the west. The Army of Egypt will be reinforced by the all-cavalry V. Army Corps and race through the Mesopotamian plains to make Iraq kneel. They will then support Persia in its defense.

>Operation Meatball

A commitment of Army Group South to the Ostfront meatgrinder. This will be done after our Navy has recovered from the battle and transport duties of operations Lasagne and Macaroni. The Royal Marine Corps will capture the port city of Batumi, through which the Second Army will pour in with all the mountain divisions Italy has at its disposal. They will take Tbilisi and Yerevan before the 6th Army frees them up for future operations, and then they can push on and take the oil fields of Baki.

Success of this operation will mean a worsening of the Caucasus front for the Soviets, and an overall strategic hit from the loss of the oil fields there.


305430  No.94408

File: 62571a70e78fbd1⋯.jpg (511.86 KB, 1600x1149, 1600:1149, commandops.jpg)

File: c0da2c1f94a13b3⋯.jpg (148.17 KB, 900x505, 180:101, commandops2.jpg)

File: ee8b025770c39b1⋯.jpg (1.09 MB, 1920x1080, 16:9, Return-to-St-Vith-Part 1-p….jpg)

>>92522

Wargames are my secret love, but I've never really found anything that compares to the Command Ops Series, used to be Airborne Assault. Unfortunately it's only WW2 and actually finding a copy of it is impossible, even though the engines free good luck with getting the scenario files. The freedom of having the whole map to work and not have everything attached to hex grids in turn-based is really what I like about it. I have nothing against traditional hex shit, but stuff like command ops feels more real and satisfies my autism. Shame though that's it's not very well known or popular because I think more wargames should use this concept


305430  No.94409


305430  No.94410

>>92901

I've never found infantry to be good with any of the Combat Missions games, even the originals seem just…..bizarre


17b566  No.94424

>>94408

I have Combat Mission for minor tactical and HoI/WitP/WitE for operational/strategic, but I'd also like to get into Command Ops to bridge the gap with some grand tactical/operational warfare.


3989ad  No.94439

File: 68786bab9f6ccf2⋯.jpg (59.77 KB, 482x600, 241:300, bb0672b4b7da0786305d2a2458….jpg)

>>94392

Here's hoping nobody spills your spaghetti


22a064  No.94582

>>94408

How's the AI? Is it actually fun to play against it? Is it competitive?


fff3e7  No.94756

File: f19d0d34c1999bf⋯.png (27.36 KB, 991x661, 991:661, Vodka1.PNG)

File: 3662eb9fe8bbc10⋯.png (21.5 KB, 919x642, 919:642, Vodka2.PNG)

File: 9938a1d99f11f3e⋯.png (1.65 KB, 572x18, 286:9, dosh.PNG)

>1st run ever of Rule The Waves after anon told me that you don´t actually need to micro the ships

>pick best russia because im not a massive faggot and refuse to pick anglos

>Small fleet size because i can handle only so much autism

>i like ships the same way i like women… T H I C C

>1 B with 4 12 in guns because i don´t have bigger payload yet and swapped the 10 double 6 in for 10 7 single in guns

>2 CA 4 10 in guns 10 7 in guns

>4 DD with only torpedoes for autistic warfare purposes

>Austria decides to fuck with rhodes

>ultimatum

>war.exe

>engagement

>1 of my CA´s versus unknown Austrian ship

>unknown Austrian ship is spotted and is reported as a CA

>R I P A N D T E A R

>it´s actually a B

>oshit.png

>retreat and keep them at minimum range

>they are only retaliating by firing 6 "Medium guns" and failing every fucking shot

>my forward 10 in guns start bulliying the Austrian B

>wut.png

>end up sinking the Austrian ship

>1 oversized Cruiser manned by drunk peasants has fucked a Austrian Battleship

>realize that probably half of the Austrian economy has been spent on building that fucking Battleship

>realize that it was the only Battleship that the Austrian navy had

is this the true RTW experience?


000000  No.94757

>>94582

Not the same anon but i downloaded it and played some earlier today and so far the AI seems alright.


0cd3fc  No.94758

>>94756

Pretty much though as Russians expect to be sank by fishing boats


53d1d9  No.94766

>>94756

>pick best russia because im not a massive faggot and refuse to pick anglos

There's a Soviet Russia in the mods you can play too. In a few days I'll maybe fix the combined modpack I tried to make the broken nations work again and you could try that.

>they are only retaliating by firing 6 "Medium guns" and failing every fucking shot

Possibly they ran out of ammo for their forwards 10'' guns.

>>94757

AI is solid. You can game it if you micromanage but it's superior to something like HoI's potato AI.


f53fbd  No.94774

File: a753531b5e13328⋯.png (16.03 KB, 909x289, 909:289, afegbb5.PNG)

>>94756

Austria tends to start the game as they did historically, with small coastal defense 'battleships'. What do the unit cards for each ship look like?


fff3e7  No.94775

File: 8b0e493692cd529⋯.png (12.79 KB, 906x281, 906:281, BB1.PNG)

File: b27e2063dbf90ed⋯.png (12.86 KB, 908x283, 908:283, BB2.PNG)

File: d77c5c2530bb1f2⋯.png (12.59 KB, 905x287, 905:287, CA1.PNG)

File: 950ca32fdf799ed⋯.png (12.83 KB, 905x284, 905:284, CA2.PNG)

>>94774

Czeck em

reminder that is my first run so plz no bully

also the current date is May 1908

i am currently getting my ass kicked by germans due to them having numerical advantage

and the game requiring me to keep 14 ships on patrol despite my navy being 9 ships


f53fbd  No.94780

>>94775

>guns of over 6" have an accuracy debuff when targeting DDs

>guns over 6" can flashfire if penetrated

>similarly sized guns interfere with each others accuracy

Overall, I'd say the dangerous part of your fleet is a vulnerability to DD torpedo runs, since you lack the accurate, fast firing guns to ward them off.


53d1d9  No.94789

>>94775

>>94774

The cards won't show if they're cramped, short range or low freeboard will they? I don't actually know if the AI builds ships like that to represent coastal ships properly.


53d1d9  No.94791

>>94775

>and the game requiring me to keep 14 ships on patrol despite my navy being 9 ships

Build cheap minesweepers and use old DDs for this, but mostly cheap and slow minesweepers. Note that when ships become obsolete (little o next to them) they start to have reliability issues and specifically Minesweepers (MS ships) will start to be automatically scrapped. To avoid this just do a blank rebuild when the o shows up, hit 'open design for refit' and then change nothing and hit save + rebuild them all to that cheap design. This removes the obsolete modifier.


d6aa25  No.94793

Rule the Waves 2 fucking when


f53fbd  No.94798

File: 6e2fb7aa25316af⋯.png (39.37 KB, 921x320, 921:320, dafb.PNG)


305430  No.94801

>>94582

It's pretty damn good, you can change a few things to give yourself or the AI advantage but it'll still give you a run for your money


3aa394  No.94812

>>94756

>Winning as Russia at naval

Literally how? This is impressive anon. Granted though you were fighting Austrio-Hungarians but still


6c8a96  No.94922

>>94793

When it's done.


554868  No.95297

>>94392

So how did it go anon?


bb0296  No.95599

>>94392

Did Ethopia rise up and strike you back?


17b566  No.95751

File: ab18f1f0da9ef5a⋯.png (985.29 KB, 1364x768, 341:192, hoi3_tfh 2018-11-10 19-13-….png)

File: 985449cda29e7fc⋯.png (1.67 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 19-33-….png)

File: 0fc8c6c65fe1ee1⋯.png (1.46 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 19-41-….png)

File: 2300322e4de0e19⋯.png (1.4 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 20-00-….png)

File: 04cca55691414ac⋯.png (1.69 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 20-16-….png)

>>95297

>>94439

>>95599

Sorry for the lack of updates; I've been very busy as of late. Operations Lasagne and Macaroni were launched with success, but we are still reorganizing for Operation Meatball.

>Operation Lasagne

Cyprus was somehow a tougher nut to crack than Malta. The British defenders there, it seemed, were a lot more motivated to fight, contesting our forces for well over a week despite being outnumbered 2 to 1. Even with the big guns of Battlefleet Primaris and air support from bombers flying off the Levant, our 2nd Marine Division was actually put out of action. While they rallied, the 1st Marines took over the rest of the island, capturing no less than 6,000 British troops.

>Operation Macaroni

The V. Armored Corps forms the spearhead for the Army of Egypt, sweeping into Iraq from the west along a very broad front. Once again, General Utili outmaneuvers the enemy with great skill and daring, and with just his corps of 3 divisions, he is able to rout the forces guarding Baghdad and siege the city's forces to surrender. The Army's two infantry corps were still marching across the desert (with ample supplies, I assure you) when a more sensible Iraqi government was declared and a new friend was added to the noble Axis alliance.

Reinforced with the V. Army Corps (the XV. Line Corps are temporarily detached till we can garrison Egypt with second-line units), the Army of Egypt has been renamed to "The Royal Army in Persia" and are currently tasked with defending our stalwart little ally against the British and the Soviets. Here, we scuffle with Indian and Soviet units for the first time. General Utili reports that Indian infantry lack guts and courage, and that the Soviets are a lot more stubborn.

>Africa

A relative lot of fighting has been going on in this forgotten front. British forces were encircled and destroyed around the Horn of Africa, while down south we destroy one tough British infantry division and secure Mombasa, stealing yet another port from the overstretched Royal Navy.


17b566  No.95752

File: c709b0ae294f6fa⋯.png (1.42 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 19-16-….png)

File: 2df0cf80e1eb15b⋯.png (1.77 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 19-17-….png)

File: 0d80644c8d41e4f⋯.png (1.66 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 20-03-….png)

>>95751

>the Ostfront

Leningrad falls to Army Group North in an attack spearheaded, it seems, by a Panzer Army. Army Group Center closes to within 150km of Moscow. Meanwhile, the Romanians continue to reduce that Soviet field army trapped in their territory. They have held on for a month now, but soon they will surrender.


7df660  No.95768

File: f47faceeaa82f1b⋯.jpg (48 KB, 296x450, 148:225, 7890015350.jpg)

How long till Itals conquer the world and reestablish the Roman Empire?


17b566  No.95818

>>95768

I forgot to mention that in this playthrough, the Soviet Union actually escalated their skirmishes with Japan to an all-out war. Japan has lost Manchuria and Korea to the Chinese, and what remains of the Kwantung Army is holding out in two small pockets in Busan and the Manchurian coast.

After the Soviet Union falls, we will probably retake Constantinople. Certainly we could use Army Group South's 6 mountain divisions in Turkey.


46e2f2  No.95833

>>95818

Wouldn't Kebab ally with you though?


b8ad9e  No.95842

>>95752

Nice. If you win try the same again with a more minor power.

>>95818

>After the Soviet Union falls, we will probably retake Constantinople.

Good.


0cd3fc  No.95921

>>95842

> try the same again with a more minor power.

Empire of Luxembourg when?


d6aa25  No.95989

Armored Brigade released

>$40

FUCKING MATRIX GAMES """MUH NICHE"""

Are there enough changes from the free version besides graphics to justify this price tag?


3d3791  No.95990

>>95818

when will Ital turn against the eternal g*rman?


0cd3fc  No.96030

File: d3ee23e3f9b184c⋯.jpg (193.99 KB, 640x480, 4:3, operation benis.jpg)

Well just got Allied Generals working. Time to make Finngolia Rise.


22a064  No.96067

>>95989

They also made the free version unavailable. Fucking kikes. It also doesn't have any campaign. Just few missions and mission generator like the original AB.


a47911  No.96072

>>95989

>>96067

I feel like this thread should be rebranded the (((Wargoyiming))) thread.


0cd3fc  No.96215

File: c57574ab3b768b6⋯.jpg (87.36 KB, 640x460, 32:23, SovietShitshow1.jpg)

File: d7173292b701baa⋯.jpg (88.89 KB, 640x480, 4:3, SovietShitshow2.jpg)

File: 594155a526c0eaa⋯.jpg (82.98 KB, 640x480, 4:3, SovietShitshow3.jpg)

File: af2efc4682068f3⋯.jpg (158.4 KB, 632x453, 632:453, SovietShitshow4.jpg)

File: 0a07315742a65c8⋯.jpg (160.32 KB, 632x453, 632:453, SovietShitshow5.jpg)

Well I decided to do an Allied Generals campaign and use the vanilla game rather than pzgenf. Picked Soviets cause they aren't so much the Red Army, but a Retard Circus.

So here goes nothing.

First off we're invading Finland. In Winter. Off to a good start already. We are being greeted by what is the equivalent of the Finngolian Postal Service guarding the border versus a huge chunk of the Red Army with naval support. Should be easy to dislodge yes? Better start softening them up with Naval Bombardment.


0cd3fc  No.96219

File: 695841839a2e962⋯.jpg (113.4 KB, 636x456, 53:38, SovietShitshow6.jpg)

File: 931fe37a293a1a4⋯.jpg (160.26 KB, 640x480, 4:3, SovietShitshow7.jpg)

File: 20bdff2e6ba96f3⋯.jpg (160.88 KB, 632x453, 632:453, SovietShitshow8.jpg)

File: 5bfe3a04c924bcd⋯.jpg (171.41 KB, 632x453, 632:453, SovietShitshow9.jpg)

File: 49fce303e98d2b6⋯.jpg (127.16 KB, 632x453, 632:453, SovietShitshow10.jpg)

>>96215

It seems Stalin was generous to us, we've got a lot of requestion to spend. Best get some more heavy artillery then. Also note that after a hefty bombardment with half the artillery guns in the Soviet Army the Finngolian postmen have barely been dislodged. They are destroyed once Soviet Tanks and infantry are sent in but not without exacting a hefty toll. If this is a taste of what to expect from three platoons of disgruntled postmen what will happen when we approach the Mannerheim Line?


0cd3fc  No.96222

File: 381c5b522c080d3⋯.jpg (161.71 KB, 632x453, 632:453, SovietShitshow11.jpg)

File: ea9901205845d16⋯.jpg (118.74 KB, 632x453, 632:453, SovietShitshow12.jpg)

File: 756e7e8697a4ade⋯.jpg (121.02 KB, 632x453, 632:453, SovietShitshow13.jpg)

File: 9944a58687518ba⋯.jpg (171.94 KB, 632x453, 632:453, SovietShitshow14.jpg)

File: e0130ed46b2dd97⋯.jpg (128.4 KB, 632x453, 632:453, SovietShitshow15.jpg)

>>96219

Knowing this will be a pain in the ass to overcome I decide to bring my artillery forward to pound away at the line as well as try and break through the line at two points. The great bulk of the Soviet War Machine is a hindrance in this terrain so trying to manoeuvre units is a shitshow. I attempt to send some troops by sea and air but it's not going so well. Mainly due to the incompetence of the Soviet Navy.


0cd3fc  No.96224

File: 924c37591e7b5b9⋯.jpg (115.21 KB, 632x453, 632:453, SovietShitshow16.jpg)

File: e92f18261f560b4⋯.jpg (108.1 KB, 632x453, 632:453, SovietShitshow17.jpg)

File: fabaf5260dbd088⋯.jpg (118.44 KB, 632x453, 632:453, SovietShitshow18.jpg)

File: 6e4e6dc16b10b77⋯.jpg (114.56 KB, 632x453, 632:453, SovietShitshow19.jpg)

File: 03ce4d797badff3⋯.jpg (107.2 KB, 632x453, 632:453, SovietShitshow20.jpg)

>>96222

Interestingly it has stopped snowing in December in Finland of all places. The battle has turned into a huge slog trying to wear down defenses with artillery. Occasionally engineers will assault bunkers and fortifications but overall this is a battle that will drag on. Other than the KV-1 the Soviet Tanks are all but useless and the poor training of the men is no match for Finnish Shitposting Skiers. There is some good news though that airborne and infantry have managed to land behind their lines which should draw some defenders away from their frontline.


0cd3fc  No.96225

File: dcbced6c0736fa4⋯.jpg (128.22 KB, 632x453, 632:453, SovietShitshow21.jpg)

File: c37b23f5ed91b25⋯.jpg (112.16 KB, 632x453, 632:453, SovietShitshow22.jpg)

File: 1177e5121216237⋯.jpg (125.94 KB, 632x453, 632:453, SovietShitshow23.jpg)

File: 6776511fb24a112⋯.jpg (110.21 KB, 632x453, 632:453, SovietShitshow24.jpg)

File: 024dfefd8fdf671⋯.jpg (112.45 KB, 632x453, 632:453, SovietShitshow25.jpg)

>>96224

On the Western Line there is finally some progress and there are gaps forming in their lines to exploit. However marshes make this a hazardous task that even the more mobile Cavalry Tanks cannot exploit. In the East it is still business as usual. The troops behind enemy lines are harassing the enemy and keeping artillery bottled up but they are unable to completely break the deadlock.


0cd3fc  No.96227

File: 79b3c49db7d361a⋯.jpg (114.73 KB, 632x453, 632:453, SovietShitshow26.jpg)

File: 6605dc188583322⋯.jpg (118.28 KB, 632x433, 632:433, SovietShitshow27.jpg)

File: 1846d16fcc15aa0⋯.jpg (100.03 KB, 632x433, 632:433, SovietShitshow28.jpg)

File: 6410f038c570cdd⋯.jpg (97.01 KB, 632x433, 632:433, SovietShitshow29.jpg)

File: 2073640fee889d5⋯.jpg (102.11 KB, 640x480, 4:3, SovietShitshow30.jpg)

>>96225

Through brute force and determintion, plus the threat that if they don't make it through they will be shot the Retard Brigade finally breaches the Mannerheim Line. The 8th Finngolian shitposters gave them a run for our money in the East but the Retard Army breaks through. Unfortunately they are out of time and Finns declare victory despite the path inside their country wide open. Turns out nobody in the Soviet Union knows how to fight and all their equipment is beyond shit.

At least things can't get any worse for them right?


03fffb  No.96228

>>96227

>Still can't beat the fins.


0cd3fc  No.96229

File: d1e4ede23fedac6⋯.jpg (99.8 KB, 420x282, 70:47, Finnish_Invade_Russia.jpg)

>>96228

Nobody can.

In reality though I managed to breach the Mannerheim Line a full two months before it was breached in real life and at two points.


a03448  No.96241

>playing as gud goys instead of good guys

For shame!


d6aa25  No.96330

>>96067

do we blame f*nns because of the dev, or matrix games because they are jews


a248b8  No.96346

>>96330

Why not both?


47e214  No.96919

>>96215

Why would you invade Finland in Winter?


0cd3fc  No.97029

>>96919

Ask Stalin.


f3174f  No.97090

>>95752

What happened next anon? This is like a bedtime story for me.


17b566  No.97267

File: af3870dd6a3b3f7⋯.webm (1.79 MB, 1270x715, 254:143, Bren Carrier Massatsu.webm)

>>97090

Sorry anon, I haven't really had the chance recently to sit down for a few hours, concentrate, and play a game like HoI3. In the meantime you can have this small .webm.


13e3e9  No.97310

>>97267

That guy standing on the Bren carrier was defying the laws of gravy.


0cd3fc  No.97403

>>97267

That seemed a bit like overkill?


caa86a  No.97431

I dont know if its more a /gsg/ or wargame worthy news but devs of Fields of Glory I and II are developing a Fields of Glory: Empires now with will be a /gsg/ with options to port battles to FoG II to solve them there manually


3d3791  No.97448

File: 5879c60b800ec21⋯.jpg (85.15 KB, 1033x679, 1033:679, mah nigga.jpg)

>>97431

>Fields of Glory: Empires now with will be a /gsg/ with options to port battles to FoG II

That's great, the devs are top tier

if it goes well I hope they revisit Pike and Shot to do something similar


13808a  No.97450

>>97310

Gravy?


c3ead1  No.97555

File: 8fa3df7c5af4bc3⋯.png (331.97 KB, 803x600, 803:600, danzing1.png)

File: 7f89a8cdc987898⋯.png (388.91 KB, 801x600, 267:200, danzing2.png)

Hey fags, any of you want to play steel panthers MP ?

>>97403

You should see the Americans. Last time I played Normandy they just couldn't stop firing bazookas at Krauts/Ostruppen in hedgerows.


d6aa25  No.97558

>>97403

>>97267

Better than wasting the last panzerfaust in the company and then missing while a platoon of T-34's rolls in FUCK YOU BARTL YOU GAY NIGGER AND FUCK YOUR SHAKY HANDS

>>97555

Steel Panthers is a blast from the past, haven't played that in well over 2 years. Did any of the game updates ever change the fact that flanking armor was pointless since it instantly rotated the entire tank to face you


d6aa25  No.97560

Also, a way to get the full version for free, something they haven't fixed since they released this remake of Steel Panthers (so probably have no intention to)

>delete DXAniTimer.dll

>rename CamoDLL.dll to DXAniTimer.dll

>You now have the full version without paying $40

Works with both MBT and WW2


c3ead1  No.97572

>>97558

You can get shots off but the enemy flank, but it will typically turn around if not outright killed. I've seen it where a friendly tanks misses 5 shots but they don't turn, and I've seen them turn after 1 miss. It could be tied to some stats or suppression levels. It also could just be arbitrary, who knows.

Also thanks for that bug, I've been living with the 800x600 windows for almost a year now.


21ca96  No.97597

>>97450

GREAM GRAVY


9e4fa6  No.97611

>>97555

I would need to try it out first.

>>97560

wew

>>97597

Gravyteam Tactics?


8a810e  No.97612

File: dafe723ddb89fc9⋯.webm (1.62 MB, 1280x720, 16:9, dafe723ddb89fc9442cba0b76….webm)

>>92572

The best part of the games are in the vehicular combat simulation and vehicle physics. Infantry combat leaves much to be desired, but the amount of simulation with morale and communications is quite good too. Be sure to check out Operation Star too, as well as Tank Warfare: Tunisia 1943. With Op Star they seem to be porting pretty much all the content from that over to Mius Front (they recently added in Operation Hooper, a cold war conflict scenario in Africa) as well as new stuff, but there's still enough nuance between Op Star and Mius Front to justify playing with both. And with Tunisia 1943, it seems like the devs are leapfrogging updates between MF and TW.

In this webm I made ages ago, this Soviet light tank battalion attacked an area I was controlling. So I ended up forming a 'Pakfront' with 105mm howitzers and a couple of 7.5 cm Pak 97/38's (basically the barrel from an 1897 model French cannon on top of a 5cm Pak carriage), which predictably blew the little T70's away. Here you can see where one tank was shot, had its driver killed and munitions set on fire. This forced the crew out in a panic. Because they were panicking and also because the driver was fucking dead, they obviously forgot to park the tank properly and they were attacking up a slope at the time. So when they left the tank, the burning T70 rolled back down the slope and ended up exploding twice, damaging another tank and killing a few suppressed Soviet troops that were coming up behind the armour.


8a810e  No.97619

File: 558cf0791ddf175⋯.png (3.16 MB, 1920x1080, 16:9, 558cf0791ddf175ab5e23f0ed1….png)

File: 3b0f8b0a673e6fd⋯.png (2.59 MB, 1920x1080, 16:9, 3b0f8b0a673e6fdd581392ebbb….png)

File: c56e8eb16879e0a⋯.png (2.29 MB, 1920x1080, 16:9, c56e8eb16879e0afecae6474c7….png)

>>97612

I don't want to oversell this game too much either, but it really is awesome. Especially the persistent destruction system featured in the game. You get to see trenches lined with corpses of men from previous battles, the burnt out and dilapidated husks of vehicles left lying around or a previously pristine area turned into a complete destroyed shithole, dead foliage and shell craters to compliment hours and days of fighting.


17b566  No.97667

File: 22767bfe564bac4⋯.png (1.74 MB, 1364x768, 341:192, hoi3_tfh 2018-11-10 20-16-….png)

File: da75939ce375e83⋯.png (1.67 MB, 1364x768, 341:192, hoi3_tfh 2018-11-21 22-27-….png)

File: 9edfe480961e33f⋯.png (1.55 MB, 1364x768, 341:192, hoi3_tfh 2018-11-21 22-44-….png)

File: 9ed3869f3dbf6e7⋯.png (1.58 MB, 1364x768, 341:192, hoi3_tfh 2018-11-21 22-48-….png)

File: 4d8d5782ca8d5fa⋯.png (1.5 MB, 1364x768, 341:192, hoi3_tfh 2018-11-21 22-51-….png)

>>95833

>>95842

>>94439

>>97090

The Royal Army in Persia arrives in that ancient region in December of '41 and spends most of January of '42 redeploying with its HQ in Baghdad, while its spearhead, the V. Armored Corps, dukes it out with Indian, Nepali, and Soviet forces in a valiant delaying action.

The Persians most certainly do not lack the will for fighting, as even with most of their territory in enemy hands, they show not one inkling to surrender. They join our forces in defensive actions and lightning counter-attacks with gleeful gusto - but they sorely lack equipment and training. We lost Tehran sometime in February and would not regain it through military action. By that point we also realized that the enemy were really keen on the Persian front as more and more divisions, both Soviet and Commonwealth, materialized from the fog of war.

We weren't keen on losing our little ally either, so the strategic decision was made in early March to ramp up operations in the area. The Royal Army in Persia is upgraded one level and turned into Army Group Persia, with General Bastico earning a promotion to Field Marshall. Its two Line Corps become the Ninth Army and take on the task of defending the Persian north, where the hills and mountains there make it a place where tanks are useless and it's mostly just infantry slugging it out amidst artillery fire. Their task would be a lot harder if not for our complete air superiority over the area and our powerful bomber force flying from Baghdad, as that was exactly the kind of attritional warfare that the Soviets excelled at.

Meanwhile, the V. Army Corps of cavalry and General Utili's V. Armored Corps form the backbone of the Eighth Army. The Mobile Army Corps of light tank divisions is also taken out of the strategic reserve and attached later on to give it more heft. The Eighth Army is, for all intents and purposes, a Panzerarmee - and their mission is to sweep the British and their colonial slaves away from the vast deserts and plains of southeast Persia.

The Sixth Army is also detached from Army Group East in Italy and attached to AGP. This, in addition to the logistical commitments regarding our amphibious invasion of Crete, means that our Navy is too preoccupied for Operation Meatball to be greenlit. With the Germans barely 150km from Moscow, it is decided that an invasion of the Caucasus right now would be superfluous.

The Ninth Army clashes with Soviet infantry and mountain corps in Northern Persia. Meanwhile, the all-cavalry V. Army Corps finally deploys and begins sweeping Commonwealth forces away from the coast of the Persian Gulf. This relieves our V. Armored Corps somewhat, allowing them to rest from a truly intense period of defensive action. Soon enough, we are able to reorganize to a point where the Eighth Army is able to do simultaneous operations with all its forces on hand and, in a matter of mere weeks, they are able to break through the enemy, capture many thousands of routed foes, and sever the supply lines sustaining the rest of the Commonwealth forces in the area. Here is clearly demonstrated how a Panzer Army's ability to maneuver against an infantry army wins it the day.

As if the Germans didn't prove it enough - the Allies are wrong. Modern warfare isn't trench warfare. It is still very much indeed maneuver warfare.

By early April the Ninth Army is stuck in with the Soviets, the Sixth is just completing its redployment, and the Eighth are redeploying to destroy the remaining Commonwealth forces in the area.


b8ad9e  No.97677

>>97619

>I don't want to oversell this game too much either, but it really is awesome. Especially the persistent destruction system featured in the game. You get to see trenches lined with corpses of men from previous battles, the burnt out and dilapidated husks of vehicles left lying around or a previously pristine area turned into a complete destroyed shithole, dead foliage and shell craters to compliment hours and days of fighting.

That's my favourite bit as well. You can even see stuff from battles that took place near the current battleground if you look to the sides.

>>97667

Reminder that in real life the Allies and Soviets invaded Iran for being too neutral.


17b566  No.97678

File: 91840b276cd7b2a⋯.png (1.38 MB, 1364x768, 341:192, hoi3_tfh 2018-11-21 21-40-….png)

File: 12bc86810e2e553⋯.png (1.49 MB, 1364x768, 341:192, hoi3_tfh 2018-11-21 22-45-….png)

File: d0a7bad174e8826⋯.png (966.35 KB, 1364x768, 341:192, hoi3_tfh 2018-11-21 22-53-….png)

File: bdff5b6068157c1⋯.png (863.13 KB, 1364x768, 341:192, hoi3_tfh 2018-11-21 22-53-….png)

>>97667

>the Ostfront

Germans, Romanians, Slovakians and Finns - soldiers from all four nationalities, lead by the first's ever famous Panzer divisions, continue on their slow winter offensive. Moscow and its maw of barbed wire and tank traps, ever so tantalizingly close for the past five months, lies before them. The snow prevents rapid movement, and the Russian is adept in fighting in such inhospitable cold. The fighting lasts weeks, and it is bloody, to say the least.

But the Red Army is broken: bled and distracted by fierce the Japanese in Manchuria, disappointed in Persia, and shattered across the breadth of Eastern Europe by the mighty fist of the Wehrmacht and its stalwart allies. Even the Romanians can claim to have destroyed a Soviet field army. Yes - for all the machine guns and artillery pieces a Soviet field army can deploy, one was still surrounded and annihilated by the Romanians, of all people. That must say something about the qualities of Communism, if not the qualities of the Russian race.

But that doesn't mean that the Russians didn't fight hard. Axis casualties must be in the hundreds upon hundreds of thousands. The snow is red with blood, and the deserted buildings of bombed-out Moscow rise in dark, forlorn shapes out into a gunmetal grey skyline festooned by towers of billowing smoke.

The last major firefight ended hours ago, but here and there is a burst of automatic fire, as stubborn holdouts continue to resist the inevitable. Then there is the clatter of tracks and the roaring of engines as Panzer III's and IV's go about the streets toward some unknown purpose. But otherwise, the sight of a newly conquered city is awing in its sheer scale and quietude. Atop one of the shell-holed towers of the Kremlin, a Panzergrenadier takes a draw from his cigarette and smiles.

The war against Russia is over.


22a064  No.97679

File: 608fefb9944aef5⋯.jpg (448.82 KB, 1600x900, 16:9, bmp.jpg)

File: c4ee25926f52b37⋯.jpg (458.6 KB, 1600x900, 16:9, malyutka.jpg)

>>97612

>With Op Star they seem to be porting pretty much all the content from that over to Mius Front

Sadly they still haven't ported Shield of the Prophet.

>(they recently added in Operation Hooper, a cold war conflict scenario in Africa)

It's actually a brand new scenario called Operation Moduler. However they mentioned there'll be another Angolan Civil War scenario so this time they might actually add Hooper.

They're also adding Panthers in the next WW2 scenario.


05f1fa  No.97681

>>97667

What will happen if the Burgers show?

>>97678

>War with Russia is over

Doubt


17b566  No.97689

>>97681

>What will happen if the Burgers show?

Given that it's already Apr. '42 and the Japanese AI hasn't done anything yet (thanks to one of their army groups being fucking annihilated), it'll probably be up to me to start a war with America.

Even if America does enter the war somehow, I'd say they're gonna have a tough time breaking into Fortress Europa.


cccc8a  No.97875

File: 3d457ec089e4171⋯.jpg (22.61 KB, 160x226, 80:113, steel_fury_khakkuvuk1pcUK_….jpg)

>>97612

>The best part of the games are in the vehicular combat simulation and vehicle physics. Infantry combat leaves much to be desired

That's because the developers started out life making tank simulators and the game still runs in the same basic engine as those earlier games.


c3ead1  No.97878

>>97611

Steel Panthers download is up towards the top of the thread here >>92534. Do that fix that anon mentioned and you'll have the game at a playable resolution.


c3ead1  No.97880

File: d3a8e78b79a8302⋯.png (2.47 MB, 1718x959, 1718:959, results.png)

Unrelated, but I've been playing some John tiller games and they're pretty good autistic musket era games.


90526d  No.97886

>>97689

What if Germany tries to annex Italy?


d6aa25  No.97906

>decide to play Steel Panthers again now that it was brought up

>hit chance 95%

>miss

I don't remember it being like xcom


d6aa25  No.97909

File: ddf6cbb39872c6e⋯.png (1.01 MB, 1920x1080, 16:9, ClipboardImage.png)

well, at least good old-fashioned infantry do the job better than TOW missiles


b8ad9e  No.97912

>>97906

A 95% chance to hit is still a 5% chance to miss. 5% might sound low but it's actually one in every 25 shots.


17b566  No.97916

File: 281e58300ecbf1f⋯.png (1.37 MB, 1364x768, 341:192, hoi3_tfh 2018-11-22 13-19-….png)

>>97886

That would be pretty fun. The Krauts just ate Switzerland.


d6aa25  No.97917

File: 11d10fd91926146⋯.png (965.95 KB, 1920x1080, 16:9, ClipboardImage.png)

Chinks getting too close for comfort

Doesn't help that my own mortars just shelled the town after the chink mortars did


d6aa25  No.97918

File: 615c9ecd0002f92⋯.png (999.97 KB, 1920x1080, 16:9, ClipboardImage.png)

Things do not look well for this squad

Helicopter will be re-armed soon™


305430  No.97919

>>97918

>>97917

>>97909

Isn't this the same as SPWaW?


d6aa25  No.97920

File: ef8d9984bf5a2c5⋯.png (960.77 KB, 1920x1080, 16:9, ClipboardImage.png)

2nd Squad shows up and mows down chinks from their side, causing one squad to retreat and the others to stop their attack.

Chinks narrowly miss our last tank, maybe time to not keep it somewhere this retarded.

>>97919

Yep, they remade SteelPanthers games in 2006 or so and have been updating them. Most recent update was this year. WinSPWW2 (For the WW2 version) and WinSPMBT for Cold War/Modern day


d6aa25  No.97921

File: e6fb188db843820⋯.png (1 MB, 1920x1080, 16:9, ClipboardImage.png)

cue Flight of the Valkyries even though it will probably run out of ammo before it kills even 2 men


17b566  No.97923

>>97880

>unrelated

Not at all anon. That looks plenty like an autistic wargame to me.

>>97921

What's this, are you defending mainland Japan against a Chinese invasion or something?


d6aa25  No.97924

File: ad9e79366dd47cd⋯.png (905.08 KB, 1920x1080, 16:9, ClipboardImage.png)

Juicy targets spotted, too bad I already used the helicopters movement and attacks this turn

>>97923

Technically the Senkaku Islands according the game, but I like to pretend it's a communist invasion of mainland Japan


d6aa25  No.97926

File: c6563cb7d3a82a7⋯.png (1.04 MB, 1920x1080, 16:9, ClipboardImage.png)

Temporary panic as my cobra gets shot at by AA

Dealt with on the first round of counter-fire. Now I hope that they don't have more AA when I zip over to those mortars


d6aa25  No.97927

File: fa336e2a14bdb5f⋯.png (1007.82 KB, 1920x1080, 16:9, ClipboardImage.png)

If he misses I am cutting this short


d6aa25  No.97928

File: 559c8d5a29a3a98⋯.png (957.38 KB, 1920x1080, 16:9, ClipboardImage.png)

File: 0aeeedda1db77fe⋯.png (1.47 MB, 1920x1080, 16:9, ClipboardImage.png)

>>97927

Well, he killed 6 of them so I guess I'll continue for now

I just now remembered I had another platoon to the north, which is now moving in to take the other town.


d6aa25  No.97929

File: a96ac2626aecba2⋯.png (1.04 MB, 1920x1080, 16:9, ClipboardImage.png)

Squad D1, which was the only thing holding back the flood of communist slants, got fucked.

I have a sneaking suspicion that I'm going to lose this fight, so I'm trying to pull my men back. They already got pretty far into the town and fucked my boys up though so I hope we can at least fall back into the jungle and stop them from taking our towns further down the road


d6aa25  No.97932

File: 6e0f4ac5c8a44a2⋯.png (969.25 KB, 1920x1080, 16:9, ClipboardImage.png)

I may have been a bit too hasty, because now the squad in the SW is alone. So when they take too much fire they will automatically run to the open field in the east. There are only 2 men left in that squad, hopefully they can rally so I can order them into the jungle to the south.


d6aa25  No.97934

File: 9ce4a564d60fc6b⋯.png (981.29 KB, 1920x1080, 16:9, ClipboardImage.png)

File: 86f41447881379a⋯.png (950.91 KB, 1920x1080, 16:9, ClipboardImage.png)

>>97932

The 2 managed to kill about 4 chinks, then only Nomura was left against 10 more. With Japanese spirit (and tank support) he managed to kill 6 of the remaining squad and the survivors dispersed.

Still too shaken up to leave this fucking house though

Meanwhile, things in the north are faring much better.


d6aa25  No.97939

File: 327b6fd2a7e6175⋯.png (1.02 MB, 1920x1080, 16:9, ClipboardImage.png)

Only 2 people were left defending this victory point in jungle in the NE of town. Surrounded they held out the last. Very sad.

This is the first battle of the campaign and these are all core units except for the helicopter and tanks


d6aa25  No.97941

Also a squad in the houses just north of the road surrendered. Sad but in a pathetic way


d6aa25  No.97943

File: b3e2bd462b83253⋯.png (1 MB, 1920x1080, 16:9, ClipboardImage.png)

With 3 turns left in the scenario, I have decided that maybe it is time to bring in my reserve platoon. Better late than never


d6aa25  No.97946

File: 1d29d621d58370f⋯.png (995.29 KB, 1920x1080, 16:9, ClipboardImage.png)

Things worked out better than I expected. All's well that ends well


d6aa25  No.97948

File: bcb020ebf71ddee⋯.png (901.92 KB, 1920x1080, 16:9, ClipboardImage.png)

>>97946

fuck china


c3ead1  No.97949

YouTube embed. Click thumbnail to play.

>>97923

I meant unrelated to Steel Panthers, but I can see that wasn't clear.

>>97946

Good work on killing those Chinamen anon. RIP those Japs who died, let us hope they rest well in Yasukuni Shrine


d6aa25  No.97950

>this battle was Senkaku Islands

>draw

>neither your forces nor the enemies having significant gains or advantage

>next campaign battle is Mainland Japan vs North Korea

>>97880

I really liked his WW2 series of games mainly since they are some of the few decent mobile wargames.


17b566  No.97987

>>97946

>>97948

>4 to 1 KDR on infantry

>9 to 1 on AFV's

>draw

Those darned Chinks! They just breed like rats.


665340  No.98152

>>97916

>Invading Switzerland successfully ever

You running some cheats or mod? Typically Switzerland is rigged to explode in case of invasion.

>>97948

You should have used nukes.


17b566  No.98254

>>98152

I'm running the HPP mod. I've never actually played a vanilla campaign to completion, so I'm not sure what you mean by Switzerland being "rigged to explode."


305430  No.98287

>>97920

Well SpWaW doesn't seem to have resolution options though


caa86a  No.98288

>>98287

See -> >>93904

Works on my machine


305430  No.98300

>>98288

No I meant on SpWaW, but I guess it's the same anyways? Why not just play that because it seems to have much much more in it


63a914  No.98413

>>97917

>>97918

>>97920

>>97921

>>97924

>>97926

>>97927

>>97928

>>97929

>>97932

>>97934

>>97939

>>97943

>>97946

>>97948

Jesus Christ anon, proof once again that only nukes are a viable counter to the Chink problem!


8b24a2  No.98418

File: 98cdb5670dca2fb⋯.jpg (44.4 KB, 600x399, 200:133, 1f67f6ce8eebf233e4f3941578….jpg)

File: 7f016bab2b8b184⋯.jpg (39.03 KB, 550x365, 110:73, chinko luxury appartment.jpg)

>>97987

Well they aren't called Chinko Ants for nothing.


22a064  No.98477

>>98287

You should be able to change resolution in the launcher. As long as you applied the fix to get the CD version.

>>98300

>Why not just play that because it seems to have much much more in it

What do you mean? They're both different games. SPWaW is set in 1930-1946 and SPMBT is set during the Cold War.


d6aa25  No.98499

>>98287

It's a modern remake of SpWaW. I don't see why you play WaW when WinSPWW2 and MBT have everything it had and more, plus it's still being updated to this day


305430  No.98509

>>98499

>when WinSPWW2 and MBT have everything it had and more

Ok yes thank you that's just all I wanted to know lol, all I was saying earlier is that I've played WaW on and off for years and years but never tried SPWW2 so I was simply confused as to what exactly is different between them


d6aa25  No.98514

File: fe712a0a113f28e⋯.png (200.2 KB, 1920x1080, 16:9, ClipboardImage.png)

File: 4be5053a8751707⋯.png (236.49 KB, 1920x1080, 16:9, ClipboardImage.png)

File: d1fb73792f36984⋯.png (301.91 KB, 1920x1080, 16:9, ClipboardImage.png)

>>98509

Yep, 518 scenarios

19 Campaigns

Generate a random campaign

Modern resolutions

MBT campaign generator lets you select who you fight against, WW2 just goes off WW2 timeline


f38bf4  No.98611

File: 3965ee6611ac0fb⋯.webm (4.78 MB, 640x360, 16:9, m84 recon tank is balance….webm)

Playing with the idea of getting Wargame: Red Dragon since months when I eventually have money again.

Reminds me of World in Conflict from the things I saw, is it worth getting?

Can I have fun with bots like in WiC?


0cd3fc  No.98798

>>98611

Honestly? No. Wargame AI is beyond shit. Literally it cheats by being able to deploy more units than you and getting them to attack move to the other side of the map. Wargame series is only really playable against other players and best if you got "friends."


305430  No.98848

>>98514

Great, now I have something new to try :^)


dd78e9  No.98882

>>98611

Avoid the Wargame series. It's a bit of a broken mess which the devs have no intention of ever fixing.


3d3791  No.98929

>>98611

the peak of wargame was ALB, red dragon was a huge shitshow from day 1 that terminated in buy to win dlc

I'd honestly avoid it


0bfa4d  No.98993

File: 667942a870a06b2⋯.gif (684.41 KB, 500x625, 4:5, snow.gif)

>>98514

>all this gameplay

Anons I will see you sometime next month if I get bored.


d6aa25  No.99067

>>98993

>>98848

Thats just WW2, MBT has a similar amount going from 1946-2020


305430  No.99075

>>99067

I don't care for modern stuff


cc1f74  No.99080

Has the pro version of CMANO leaked yet?


1e239e  No.99450

>>99080

Checked rutracker?


26d2f7  No.99629

File: e279bdcca4dee5b⋯.webm (11.65 MB, 360x184, 45:23, Average Tuesday Night in ….webm)

>>99075

>Not caring for early Cold War

What are you? Gay?


305430  No.99703

>>99629

Not as fun


105c81  No.99794

File: 6d034119e75c882⋯.jpg (407.38 KB, 737x652, 737:652, 1406101838967.jpg)

>>99703

Korea is Khornate slaughterhouse hour. Do you disrespect the Blood God?


17b566  No.100278

File: 1297604b938b064⋯.png (1.73 MB, 1364x768, 341:192, hoi3_tfh 2018-11-28 16-52-….png)

File: bd7b63f1e50639a⋯.png (1.46 MB, 1364x768, 341:192, hoi3_tfh 2018-11-28 17-06-….png)

File: bfd29cd1cb7bcee⋯.png (1.18 MB, 1364x768, 341:192, hoi3_tfh 2018-11-28 17-13-….png)

>>97916

Small Italian update.

V. Armored Corps and its three divisions blaze trails through a very undefended Indian subcontinent. With the Indian army destroyed in eastern Persia, they encounter only hastily assembled militia units and Burmese regulars. Poorly equipped and without AT weapons, these are easily brushed aside.

The rest of Army Group Persia sits in Persia awaiting redeployment. High Command is not eager to throw so much men and materiel into a place with no-one to fight.

Meanwhile, back in Europe, the British have expanded the beachhead they made earlier in the year, and it's become a full-fledged invasion of France. Army Group West is formed from two infantry armies and one panzer army and is sent up there to help the Germans push back the Anglo-Saxons and their misbegotten slaves.

The plan was for the two infantry armies to blast a hole through with the panzer army could flood in and attack the enemy rear, but the British proved to be indomitable in their defense. Combat width was quite small (out of necessity, mind you) and the enemy were well dug-in. We had two bomber and two fighter wings but these were easily defeated by the British. Once we lost air superiority, the enemy started bombing our troops, realizing perhaps that this was a major offensive movement.

It was clear that the casualty rates were not in our favor - but that was fine. We would win this battle through attrition. Mauled divisions were pulled out before they would become truly combat ineffective and quickly replaced by fresh reserves. This was a reasonable strategy - we outnumbered the British 2 to 1. However, our KDR was about 1 to 3. With the enemy air forces bombing us at the same time, we deemed this state of operations unacceptable and, after 7 days of fighting, called the offensive off.

And now we sit in the trenches, fortifying our earthworks and registering our artillery. God help us all. It's like the Great War all over again.


17b566  No.100284

File: def2d92c2aaea9d⋯.png (1.84 MB, 1364x768, 341:192, hoi3_tfh 2018-11-28 19-17-….png)

File: 3bc733c2171f5b5⋯.png (1.38 MB, 1364x768, 341:192, hoi3_tfh 2018-11-28 19-18-….png)

File: 469bd698f7e31bb⋯.png (1.4 MB, 1364x768, 341:192, hoi3_tfh 2018-11-28 19-25-….png)

>>100278

Barely any movement along the Western Front from August '42 to March '43 since most of the Wehrmacht is dying of starvation in India. Jesus Christ. Sometimes the Allies like to make attacks on the scale of whole army groups and the combined Italo-German forces repulse them each time. War is truly hell, partly because the AI doesn't take supplies into account in its maneuvers.

In other news, I'm letting Hitler have the Indian quagmire and redeployed Army Group Persia to the southeastern borders of Turkey. I've also done the same to Army Group South, facing them towards Istanbul.


732584  No.100399

>>100278

>>100284

How does it feel anon to recreate Alexander the Great?


17b566  No.100657

>>100399

I guess it's okay. The AI didn't really put up much of a fight so I don't feel very accomplished.


305430  No.100659

>>98514

>>97917

Started a new German 1939 campaign, going all the way to 45'. Just finished raping the shit out of Poland. I'll have to get some screencaps next battle


9cf7da  No.100691

>>100657

This is a problem with these sort of games. AI never really as good as a player experience.


fff3e7  No.100767

>>98514

what point limit have you placed on your campaign? is there a way to limit turns?

im playing a Custom Eastern front campaign with Germany i just beat the first scenario and it was camping on the VP´s while blasting 2000 points worth of yugoslavian chetniks while repeatedly pressing the "pass turn button" and let the OF do the job for 40 turns


12d73f  No.100815

File: 74443aa1ccd5ea7⋯.jpg (124.14 KB, 865x424, 865:424, ConfederateGenerals.jpg)

Does anyone else dressup before coming on this thread or is that just me?


fff3e7  No.100831

File: 16a3d94384570c2⋯.jpg (248.77 KB, 1252x1600, 313:400, 5c46d7cdc5e596b8c17838c284….jpg)

>>100815

i dont know about other anons but i know that i rarely groom myself and i wear nothing more than pajama pants while at home not even sandals i just go barefoot so i end up looking more like Picrelated

on another news i realized how mod friendly Steel Panthers is

inb4 Steel Panthers:Shitpost edition


6500c8  No.100840

File: 74e5bb542a1bd0c⋯.png (417.7 KB, 490x500, 49:50, ClipboardImage.png)

>>100831

>Pajama pants

Wait you wear diapers?


fff3e7  No.100848

File: 2a1898a7f08eb26⋯.jpeg (4.86 KB, 224x224, 1:1, Pajamas.jpeg)

>>100840

english isn´t my mother tongue sorry

i meant something like picrelated

although the prospect of a grown man with a big ass beard wearing diapers while playing autistic wargames sounds hilarious


730595  No.100855

>>100848

>although the prospect of a grown man with a big ass beard wearing diapers while playing autistic wargames sounds hilarious

That's just an average story from /tg/


7d6702  No.101278

Remember, we fight for the Confederacy! Drive those Yankee /v/irgins out!


a157ae  No.101437

>>100848

Pajama pants is the correct word here in the US, I think >>100840 is British where pants means underwear.


cccc8a  No.101813

>>101437

Seems unlikely. The British term for diaper is nappy.


0cd3fc  No.101816

>>100278

>>100284

So anon ever thought about playing this with other anons?


17b566  No.102019

>>101816

I have, but I live in Asia so I'd have timezone issues if I play with anons who are usually from the West. Also, I kind of play these autistic games to relax, and playing something like HoI3 in a multiplayer environment might make me anxious.


cf1d94  No.102040

>>102019

>Asia

Jihad Johnny?


17b566  No.102427

File: 5039aa651c3db89⋯.png (1.5 MB, 1364x768, 341:192, CM Normandy 2018-11-29 12-….png)

File: 6c1606f0701ecdd⋯.png (1.26 MB, 1364x768, 341:192, CM Normandy 2018-11-30 22-….png)

File: 8df07e7ab37188b⋯.png (1.03 MB, 1364x768, 341:192, CM Normandy 2018-12-03 14-….png)

>>102040

No, I'm afraid I had Jihadists with a passion.

Also, some screenshots from an ongoing CM match. The guy crawling away from his two dead squadmates can't seem to stand anymore. War is truly hell.


5fcd05  No.102488

>>102427

>Last pic

What the hell is that guy with the panzershreck doing to that tree?


d6aa25  No.102607

File: 7edad989a74e245⋯.jpg (422.91 KB, 1920x1080, 16:9, 20180510205317_1.jpg)

I hate these gay nigger devs so much. The only good things they have done in the past 20 years is

>start the franchise

>not charge full price for Shock Force 2 if you already own Shock Force


d6aa25  No.102609

File: 2514bcb91cb775d⋯.png (585.52 KB, 1336x554, 668:277, ClipboardImage.png)

also fuck their shitty forums for defending this bullshit

>last time anybody heard from the devs was august

>haven't said a single word regarding this bullshit

>forums blow up with "THEY ARE TRYING SO HARD GO MAKE YOUR OWN GAME THEY DO SO MUCH FOR US" if you mention this


17b566  No.102847

File: 552ac17263ad850⋯.png (1.7 MB, 1364x768, 341:192, hoi3_tfh 2018-12-06 01-44-….png)

File: 42e7af60c1692d4⋯.png (1.75 MB, 1364x768, 341:192, hoi3_tfh 2018-12-06 01-44-….png)

File: 27e257ffce0dbc6⋯.png (1.69 MB, 1364x768, 341:192, hoi3_tfh 2018-12-06 01-45-….png)

>>100284

FUTURE COMBAT OPERATIONS FOR THE ARMED FORCES OF ITALY:

>Operation Kebab

The time has come to free Asia Minor from the long-running Islamic tyranny of the Turkic mongrel race. This will be a very large operation consisting of two army groups working together.

>Army Group Persia

AGP will, once again, have the opportunity to conduct dashing and spectacular maneuvers with its panzerarmee, the Eighth. The Sixth Army will conduct a general offensive, as will the Ninth, although the later will focus along the coast with the objective of taking the port city of Trazbon. This, in conjunction with the Eighth Army's grand sweeping maneuver that takes advantage of the flatter terrain of the Anatolian interior, should trap the Turk forces in the area in a large pocket. After they are eliminated, Army Group Persia will conduct a general offensive westwards to take Ankara.

>Army Group South

Here, the front is narrower, and the most dramatic actions will likely be the churning chaos of amphibious landings instead of scenes of panzers charging across the hills reminiscent of gallant knights of old. The first phase of AGS's side of the operation will, of course, hinge upon Constantinople, and the retaking thereof. The Turks also seem to have focused most of their forces in this area.

The Seventh Army will smash through and approach the city from a northward arc. The Second Army will do so from the south. At the same time, the Royal Marine Corps will land upon Constantinople with the mission to take it, potentially trapping enemy units in Greece if they are fast enough. We believe they will be, for AGS will have the support of the main arm of our Navy and its four powerful modern battleships.

Simultaneously, the newly minted XXI. Line Corps, attached directly to AGS, will land upon Izmir in a sort of diversionary attack. They may expand the beachhead however they like. Once Constantinople is taken, Army Group South will conduct a general offensive to take Ankara.

Air support consists of approximately 400 fighters and 600 medium bombers. It will take about a month for all arms to reorganize for this operation.

If there are any grammatical or typographical errors - I was writing this while very sleepy.


0cd3fc  No.102929

>>102609

>>102607

It's par for the course with games from this genre. The devs tend to nickle and dime their autists. Only way they make shekels.

>>102847

When are you going to recreate the entire Roman Empire?


cccc8a  No.102974

File: e8596dddf2a3fe8⋯.webm (3.08 MB, 1280x720, 16:9, kebab_tank.webm)

>>102847

Time to remove some fucking kebab.


cccc8a  No.102975

File: 98ff6306e7a1eb6⋯.png (1.18 MB, 1364x768, 341:192, 1.png)

File: 1ec9119d46353b7⋯.png (731.91 KB, 1138x483, 1138:483, 2.png)

File: 84f9fcac6dfe6e8⋯.png (279.05 KB, 654x379, 654:379, 3.png)

File: 39d1c4b69286bc0⋯.png (123.34 KB, 471x316, 471:316, 4.png)

>>102427

The fuck is that nigger doing?


10bd45  No.102976

>>102847

>Italy

>competent country

paradox again.


0cd3fc  No.102992

>>102975

Looking for Pantsu


305430  No.103035

File: c33d031eec037f4⋯.jpg (92.9 KB, 1261x835, 1261:835, SP1.jpg)

File: 05132b754d74e3f⋯.jpg (81.61 KB, 1263x803, 1263:803, SP2.jpg)

File: e11d797ff303839⋯.jpg (68.73 KB, 734x497, 734:497, SP3.jpg)

Decided to check for myself what the difference was, I guess winSPWW2 is much better


17b566  No.103037

File: f36e7c3812cd02a⋯.webm (2.77 MB, 800x450, 16:9, Clair de Fire and Maneuve….webm)

File: 03655524b304051⋯.png (1.1 MB, 1364x768, 341:192, CM Normandy 2018-12-06 18-….png)

>>102929

>>102974

>>102976

>When are you going to recreate the entire Roman Empire?

After World War II ends I can probably do something like leave the Axis and declare war on Germany. Once that's done, we can invade the United States. Jesus Christ. I'm getting sick just as the thought of that.

Speaking of the US: thanks to having been at war with the USSR, the Japanese AI hasn't done Pearl Harbor yet and probably never will. Good news for us.

>>102488

>>102975

>>102992

Also, have this little .webm from that same CM match, freshly made just now. Here we see fire and maneuver in action: the squad MG section hangs back to suppress the enemy, while the rifle section moves forward to destroy the enemy in close combat with their rifles and, of course, grenades.


9540a8  No.103060

>>102975

>Day 23

>The Nazis still have not discovered I am secretly a bolshevik

>>102976

Paradox has a boner for making incompetent nations take over the world.

>>103037

>the Japanese AI hasn't done Pearl Harbor yet and probably never will

I expect jinx now.

>webm

Very nice.


17b566  No.103179

File: 204f296470585c1⋯.png (1.22 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 01-39-….png)

>>102847

Operation Kebab launched with initial success on April 11, 1943. I'll do a full update about it when it ends, but meanwhile, Berlin's inability to supply our armies in the Western Front is really beginning to screw us over.

I am becoming increasingly disgusted by the AI.


f1649c  No.103182

>>103179

>Germany screwing over it's allies

Sounds about right


17b566  No.103189

File: 2c33ca454012e5e⋯.png (1.41 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 02-05-….png)

File: bed82f87a597d28⋯.png (1.51 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 02-05-….png)

>>103182

Yes, and now that the trench warfare slogfest is over, the Commonwealth forces are beginning to break through. Germany is making me do most of the work while most of the Wehrmacht continues to starve in India. Jesus Christ in Heaven. I am invading Germany once WW2 is over.


17b566  No.103191

File: 443b180152f8d88⋯.png (1.44 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 02-14-….png)

>>103189

>an armeekorps gets encircled

>probably couldnt move from a lack of supplies

"Aryan" my ass. These people are retards.


17b566  No.103195

File: 4c25e387c019753⋯.png (1.49 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 02-24-….png)

>>103191

We are on the cusp of what could be a tremendous military disaster, all because the German AI is retarded. To help things out, we have attached the Eleventh Army to AG West to help stabilize the line. Our current goal is to bring things back to comfy trench warfare.


f1649c  No.103196

>>103195

>inb4 Soviet Earrape coming from the East


17b566  No.103204

File: 74ef34cec603f5d⋯.png (1.59 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 02-11-….png)

File: a2d1ef4dd90faae⋯.png (1.65 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 02-11-….png)

File: d568a1b344a4cd4⋯.png (1.65 MB, 1364x768, 341:192, hoi3_tfh 2018-12-07 02-33-….png)

>>103196

Funny that you mention it because the USSR has indeed declared war on the Axis again. The German AI is content with leaving me in charge of the entire defense of Western Europe while the Wehrmacht starves and freezes (again) in India and Russia, respectively.

As for Turkey, we did win - but I'm not too keen on writing a narrative after seeing so much stupidity. The game is broken because the AI was never meant to handle a situation like this. The simple fact that it does not take supplies into account when doing its maneuvers kills it - and my willingness to continue. Fuck this.

Maybe Black Ice will be different?


f1649c  No.103211

File: 2549ae10026d294⋯.png (80.62 KB, 340x440, 17:22, ClipboardImage.png)

>>103204

You know what to do anon.


17b566  No.103214

>>103211

If only I could even do that.


a3da95  No.103226

>>103211

>winning side

>decades later, the winning side is 3rd-world status


17b566  No.104275

File: 9d68309ad3b01b8⋯.png (9.89 KB, 414x404, 207:202, dant.png)

>start a Nationalist Chinese playthrough in Black Ice

>fight the commies and don't give in to their demands for a United Front against the Nips

>Nips finally invade

>nation gets hit by a whopping -50% organization modifier because Black Ice devs think that making things insurmountable for the player is good or interesting game design

>defense crumbles, obviously

>it doesn't affect the commies through lol

>Commie Chinks begin destroying my forces in combat

>quit game

>look at the files with disgust

Christ above, why?


caa86a  No.104290

>>104275

>complains about realism in game meant to represent history

Go play some HOI IV kid if you want "interesting game design"


2f57bd  No.104300

>>104275

Commies aren't people, more news at 11!


12d73f  No.104302

>>103226

Well to be fair Germany came out on top of WW2 considering their economy, up until recently that is when they started importing rapefugees.


17b566  No.104316

>>104290

Are you fucking retarded? Do you honestly think a -50% organization penalty and a -30% leadership penalty simply because a certain nation starts invading is fun or realistic? If you've played Black Ice before you'll know that the devs are notorious for their philosophy in difficulty: the player gets shat on while the AI is buffed to ridiculous levels.

Kindly read the script in the appended image and see if your mongrel brain can understand that the penalties only apply to the player if he is playing as Nat. China, and Japan is controlled by the AI. As if the natural technological and doctrinal disadvantage of the Chinese wasn't enough. A 50% culling of your military's power to stand its ground basically means that you lose North China Plain. Period. Then you're forced to fight in the mountains in some vague approximation of reality owing to some arbitrary penalty imposed upon you by the mod in a game that's supposed to be a fucking grand/military strategy sandbox.


17b566  No.104720

File: 77d1c884a54c950⋯.webm (4.39 MB, 1024x577, 1024:577, Fireflies as Such Bullshi….webm)

In other news, Fireflies are bullshit.

>850 meters

>Tiger was hull-down


b06e87  No.104744

>>104720

That's about right though? 17pdr was much better at taking out tanks than the kwk 36. Against a Tiger a Sherman Firefly is going to be able to eliminate a Tiger before the Tiger can eliminate it. In fact at that range a Sherman Firefly would have sliced through a Tiger II just using APCBC nevermind a Tiger I.


fe1443  No.104747

>>104720

>Fights using memetank

>Wonders why it gets it's ass handed to it by a real tonk

See nothing wrong here.


b0cd3f  No.104750

File: ca2dc0d637fbd88⋯.png (1.75 MB, 1500x1000, 3:2, ClipboardImage.png)

>>94757

>downloaded it

i can has link, plz?


17b566  No.104752

>>104744

I'm not questioning the ability of a Firefly to destroy Tigers in general - I'm questioning how in God's name it could hit a hull-down target at 850 meters away while running at flank speed. Even with a stabilizer (and I actually don't know if the Firefly did have a stabilizer or not) that's a miracle shot for that technological era.

But then again, there is no perfect wargame. It could also be that my opponent was just very lucky. All five of my tanks were destroyed that match while all four of my opponent's Fireflies survived with barely a scratch. I gutted his infantry though; it ended in a draw.


dea32a  No.104753

File: 30e3a697dc456da⋯.jpg (32.08 KB, 610x408, 305:204, carl.jpg)

>>104750

>clipboard image

>that absolutely horrid writing style

>begging

lurk more faggot


fff3e7  No.104754

File: f2b2a04f22ddac8⋯.png (194.71 KB, 1280x521, 1280:521, 9cqt4r1op7g01.png)

File: 1ef6ebf3168f961⋯.png (1.61 MB, 1920x1200, 8:5, l5nmz526zgx01.png)

>>104747

>>104744

the main reason wehraboos never get redpilled on german Tanks is manily because of LARPing subhuman plebbitors posting crap such as picrelated talking about how bomber harris did nothing wrong and muh ebin nazis

at least that was what happened to me, i distrusted everyone saying that germany was actually trash at strategy until i decided to do some research on my own


f3174f  No.104756

>>104752

The shot was guided by the spirit of Bomber Harris.

I agree that was a miracle shot but if there was one tank capable of doing so at that era, it would have been the Sherman also Panther It did have a fairly decent gyrostablizer and suspension for it's time


f3174f  No.104764

File: 620bd84abb7be74⋯.jpg (305.91 KB, 1380x1594, 690:797, Wehraboo Bingo.jpg)

>>104754

> i distrusted everyone saying that germany was actually trash at strategy until i decided to do some research on my own

Who said that?

Saying that German equipment was good heavily downplays their tactical brilliance. Anyone with a braincell knew that Germany succeeded despite their overall trash equipment. Though that said there was one thing you could appreciate about German equipment that nobody ever talks about. Which is their armored cars


fff3e7  No.104765

>>104764

i know anon i was just overly paranoid and triying to not fall into enemy propaganda


f3174f  No.104767

File: 44a2a8d12bbb674⋯.jpg (1.47 MB, 1600x981, 1600:981, StuG.jpg)

>>104765

Wouldn't worry about it so much. It can be fun to have autism discussions on this

It actually brings me onto a point. Does the wargame anon is playing feature anyone doing the more tactical engagements involving non special snowflake equipment?

Anyway time to post some colorized footage of the Wehrmacht in France, circa 1940


17b566  No.104771

File: 578c0bf08e005f0⋯.png (1.31 MB, 1364x768, 341:192, CM Normandy 2018-06-22 15-….png)

File: c128d6881546962⋯.png (1.26 MB, 1364x768, 341:192, CM Normandy 2018-06-22 15-….png)

>>104767

>Does the wargame anon is playing feature anyone doing the more tactical engagements involving non special snowflake equipment?

I'm not sure what you mean by that, but here's one of my guys in a past match heroically sacrificing himself so the rest of the company might push forwards.


f3174f  No.104777

>>104771

Meant something more akin to rifle on rifle, with maybe a half-track or two in support. More boring equipment but a lot more tactical.


b0cd3f  No.104780

File: 577f65711caf609⋯.png (812.07 KB, 962x557, 962:557, ClipboardImage.png)

File: c12d502ba96334e⋯.png (813.94 KB, 800x600, 4:3, ClipboardImage.png)

>>96919

Dunno, but possibly the reason is that heavy equipment likes ground that is frozen solid much better than taking a mud bath.


17b566  No.104795

File: 3412919fdab98c3⋯.png (1.54 MB, 1364x768, 341:192, CM Normandy 2017-08-11 16-….png)

File: da76496643b706c⋯.png (1.37 MB, 1364x768, 341:192, CM Normandy 2018-07-31 14-….png)

>>104777

Combat Mission simulates infantry in a very detailed manner - although, of course, it isn't perfect. Infantry fights are boring to look at without greater tactical context so I don't have many .webm's of them, but here are two poorly edited ones and a couple of screenshots.


305430  No.104797

>>104754

Are you a retarded commie rat or something? You sound just like one. The german army had far from shit equipment


17b566  No.104798

File: 2e29fdfc6da2a81⋯.webm (4.61 MB, 800x450, 16:9, Heroic MG Section.webm)

File: 1d72cc989b73392⋯.webm (2.92 MB, 1024x577, 1024:577, MG-42's at Work.webm)

>>104795

>.webm's didn't upload


305430  No.104799

>>104798

Why do you always put shit music in these? The sounds of the battlefield is good enough


17b566  No.104803

File: 4ff3bfb710f7de4⋯.webm (2.14 MB, 700x344, 175:86, Jellyfish Rain.webm)

>>104799

Because adding ill-fitting music to these amuses me, of course.


0cd3fc  No.104817

File: 26726ab9d9f9332⋯.webm (7.77 MB, 960x540, 16:9, When a game is historical….webm)

>>104754

>>104764

>>104765

>>104767

For a moment there I thought we were going to get a daily dose of Wehraboo Butthurt shitposting

Although

>>104797

>The German army had far from shit equipment

They did indeed have good shit, at times, very rarely, but the majority of their stuff looked like the end of webm related.

>>104720

>>104795

>>104798

>>104803

Pretty good webms anon. If it wasn't for the fact I was jumping be a million games at once I would definitely have to find some time to get into this.


fff3e7  No.104834

File: 13f3369cc11f253⋯.png (1.52 MB, 1415x1080, 283:216, SS Homer.png)

>>104817

>For a moment there I thought we were going to get a daily dose of Wehraboo Butthurt shitposting

as long as this thread keeps clean of plebbitors im fine

on another news…

anybody heard about Vasl? its a program that lets you emulate board wargames and its pretty easy to mod and make your own stuff

i know this is more of a /tg/ thing but is a computer program after all


f3174f  No.104835

>>104834

Never heard of it. Tell us more.


fff3e7  No.104838

File: 77691bbc622cdb0⋯.png (2.14 MB, 1600x1200, 4:3, screenshot1.png)

>>104835

its a java-based board emulator

it emulates a board and various things like counters dice and shit like that

its quite easy to play on mp since there are a lot of public servers

http://www.vassalengine.org/ take a look i have played things like

warhammer on this with homebrew modules but also wargames from dwarfstar

who knows maybe we can get gamenights of these and a couple of autistic homebrew wargames


f3174f  No.104839

>>104838

Interesting. So it's basically like /tg/ sim but a lot less retarded?


fff3e7  No.104843

>>104839

not only less retarded

since it runs on png images and crap like that you need 0 programming skills and much less work enabling 1 man homebrews and being able to run it on any toaster


f3174f  No.104844

>>104843

I look forward to the autistic screeching about what game to play first.


b0cd3f  No.104852

File: 4f807a5c38818dd⋯.png (17.6 KB, 655x477, 655:477, ClipboardImage.png)

>>104753

there's good reasons to use clipboard images over files. if you don't understand them, read moar faggot.


fff3e7  No.104886

File: c5c35915cf02be0⋯.jpeg (76.03 KB, 750x782, 375:391, totenkopf2.jpeg)

>>104844

i used to and still do homebrew wargames and shit about different historical eras and ambientations however all of this projects ended incomplete due to me not having any friends to play with so it always came down to "im going to do all this shit for nothing"

but if anons like the idea of vassal and shit gets serious i would be deeply honored to make anon´s wet autistic wargaming dreams come into fruitition


8bd59b  No.105047

>>104886

>Anon's special snowflake homebrew wargame that he has never played with any friends

I can't see what possibly can go wrong.


fff3e7  No.105061

File: f5a137ea46f32cc⋯.png (166.99 KB, 333x243, 37:27, wut10.PNG)

>>105047

>using your own brain to create stuff and excersice creativity and ingenuity is bad

>wanting to share stuff with other people that might be interested in similar hobbies is also bad


4924d1  No.105089

>>105061

I think your response confirms suspicions.


fff3e7  No.105100

>>105089

suspicions about what tho?

sorry for being so dense

sage for off topic


caa86a  No.105109

File: 7c1beb39bb2fa10⋯.png (100.35 KB, 720x616, 90:77, wehraboo levels.png)

File: 19ed550b569526d⋯.gif (616.21 KB, 540x373, 540:373, german denial war.gif)


fff3e7  No.105114

File: 9b89eef44eaf114⋯.jpg (20.95 KB, 298x300, 149:150, 1.jpg)

>>105109

good one

has anybody played picrelated?

its not really a wargame but more of a Xcom type thing

still it has quite a lot of /k/ autism and management with a painful

paradrop RNG in wich you can lose half of your squad before even beggining the mission its quite rare tho so it may take a while to find a download link specially since ISO zone RIP´d


859621  No.105163

>>105114

Funny enough I was given a loan of it as a kid but could never get it to work on my computer. I just remember the boxart being familiar.


ba43b8  No.105174

>>105114

Seen a few ISO's for it before but nothing I would trust. The game didn't look all that interesting to be honest.


17b566  No.105324

File: 4cad94d35f49f3b⋯.webm (8.45 MB, 800x450, 16:9, Tavan Firefly.webm)

If I add any more to this webm, it'll be too big to post on imageboards, but here's a montage, albeit a slow one, of Fireflies wrecking my shit.


b8ad9e  No.105326

>>105324

>they just pop out of the tank at the end


442b8c  No.105359

>>105324

You know what gets me? The vibrating tonk commanders, it's hilarious


cccc8a  No.105596

>>105114

>>105174

>>105163

I have it on disk if someone wants it. Assuming I can get it onto a non-kiked site.


cccc8a  No.105597

>>105596

That is upload it to one.


c8018f  No.105679

>>105596

>>105597

Why not mediafire or mega? How big is it?


10a04e  No.105952

File: 3c232e0011da090⋯.png (405.84 KB, 1363x571, 1363:571, ClipboardImage.png)

gay niggers released their usual reskin

>tfw only have Base game and Marines module so upgrade is $25


ce1a6d  No.106131

>>105952

I misread that as they release it for just one customer.


10a04e  No.106330

File: c543ea15569320c⋯.png (1.46 MB, 1920x1080, 16:9, ClipboardImage.png)

>>105952

And as usual, they take forever to fix shit

>Marine Campaign requires NATO module for no fucking reason

>this has been known since at least December 5th

>no fix yet


10a04e  No.106338

File: db84d88f9a2cd79⋯.png (2.18 MB, 1920x1080, 16:9, ClipboardImage.png)

Since I can't do the semper Fi campaign I'll just do a quick battle.

Syrian Army vs Unconventional

1xMech Company

1xMilitia Company

3x T-72's


10a04e  No.106339

File: d86f042dc26aabf⋯.png (2.63 MB, 1920x1080, 16:9, ClipboardImage.png)

map


10a04e  No.106340

File: 6253bc0896180a0⋯.png (2.85 MB, 1920x1080, 16:9, ClipboardImage.png)

Dismounting across the street from City Center


10a04e  No.106342

File: cfcd60909a494e4⋯.png (2.27 MB, 1920x1080, 16:9, ClipboardImage.png)

First enemy reveals himself, and also reveals he is a brainlet who thinks his AK can do anything to a T-72


10a04e  No.106345

File: 16c269db8020bbe⋯.png (2.49 MB, 1920x1080, 16:9, ClipboardImage.png)

Dumb modders need to hurry up with the graphics mods, it should all be the same shit as the previous games


10a04e  No.106346

File: 148490fabfea995⋯.png (3.65 MB, 1920x1080, 16:9, ClipboardImage.png)

File: 10c3e91412a5c73⋯.png (3.74 MB, 1920x1080, 16:9, ClipboardImage.png)

>hey squad lets move into these buildings what could go wrong haha

>oh look our SU-25 is turning around for another pass, it must see some ISIS on the other side of to–


10a04e  No.106347

File: 5831787f655307e⋯.png (3.77 MB, 1920x1080, 16:9, ClipboardImage.png)

THANK YOU SYRIAN AIR FORCE


10a04e  No.106348

File: 8663b7427890315⋯.png (4.28 MB, 1920x1080, 16:9, ClipboardImage.png)

THE FUCKING PILOT MADE ANOTHER PASS

REE


10a04e  No.106349

File: 4f08510286e5033⋯.png (3.11 MB, 1920x1080, 16:9, ClipboardImage.png)

enOUGH


10a04e  No.106352

File: b061f6d885cd36f⋯.png (2.45 MB, 1920x1080, 16:9, ClipboardImage.png)

this is beyond epic


10a04e  No.106353

File: f45853273300a01⋯.png (3.17 MB, 1920x1080, 16:9, ClipboardImage.png)

File: 15c1a8dce45fe6c⋯.png (2.76 MB, 1920x1080, 16:9, ClipboardImage.png)

At least the other pilot is useful, destroying a building with a sniper in it


10a04e  No.106366

File: b1ab3ff1fcb3a61⋯.png (3.04 MB, 1920x1080, 16:9, ClipboardImage.png)

Thanks to our wonderful Air Force, who have finally left the area, we are bringing up the militia to take this block.


10a04e  No.106367

File: dc85a1f6f8a34b6⋯.png (1.58 MB, 1920x1080, 16:9, ClipboardImage.png)

Militia on the other side of town securing a building after evicting the old residents

I don't know why this dirt appears on the floor, it only shows up in screenshots


10a04e  No.106376

File: 34e176e07ad590c⋯.png (3.45 MB, 1920x1080, 16:9, ClipboardImage.png)

>mfw UCP's


caa86a  No.106393


a83439  No.106434

Congratulations anon, you've accidentally recreated the Iran-Iraq war.


10a04e  No.106655

File: edb1d69324a670a⋯.png (3.13 MB, 1920x1080, 16:9, ClipboardImage.png)

wake me up inside (cant wake up)


bf07ca  No.106656

>>106655

Is that a stryker? If so, vent money to defeat missile.


10a04e  No.106663

File: 82806ca724a0528⋯.png (1.99 MB, 1920x1080, 16:9, ClipboardImage.png)

File: bbcfa0c6eba67f3⋯.png (2.29 MB, 1920x1080, 16:9, ClipboardImage.png)

Looks like IED's don't work. Just like the Semper Fi campaign doesn't work. And civilians don't work. And Syrians have a set of Hind for 30 points listed under Fixed Wing aircraft.

>w-we really work hard on these games guys pleae buy our annual reskin for $100000


10a04e  No.106665

File: 99571efbf0f733c⋯.png (61.01 KB, 1339x354, 1339:354, ClipboardImage.png)

typical battlefront cocksucker

>WOW YOU ARE SELLING THIS FOR SO CHEAP SO EPIC YOU ARE CRAZY HAHA


10a04e  No.106666

File: eb975b2e612670e⋯.png (58.08 KB, 1310x252, 655:126, ClipboardImage.png)

File: 31b1573ef4a19f0⋯.png (79.65 KB, 1314x413, 1314:413, ClipboardImage.png)

somehow conversation turned to Steam


10a04e  No.106667

Also they somehow forgot to add fucking technicals and VBIEDs for unconventional forces. How do you even forget something like that


10a04e  No.106668

>>106656

The ATGM skimmed right above the slats and hit the drivers face, bad luck


17b566  No.106675

>>106666

>Steam isn't good because it depresses quality and discourages innovation

So does being a developer for autistic, niche wargames it seems. There's barely any difference between engine versions 3 and 4 aside from some AI tweaks, and even then, those are more patch-overs than actually new features.


dde778  No.106690

Does anyone use Open General for Panzer? I haven't messed with it in a while and can't figure out how to get the new version in windowed mode.


3d3791  No.106712

>>106665

autistic wargames always attract these people


714b36  No.106733

File: 088d63441244fd4⋯.jpg (314.59 KB, 1920x1200, 8:5, 1449019579608-0.jpg)

>>106665

>>106666

I think I can hear the cock gurgling in that thread.

>>106668

His face was his shield.

>>106690

You talking about PZGen Forever?

It starts in windowed mode.


17f5d4  No.106996

File: b612380a5847f26⋯.jpg (55.91 KB, 500x500, 1:1, saad maan.jpg)

I wanted to try Combat Mission, but neither the old one (Beyond Overlord) or new (Battle for Normandy) won't work on loonix with Wine. They have an error on launch (couldn't initialize graphics). I guess I will have to get a second computer with Win 7 (or HDD to dualboot, but I dont like that solution).


22a064  No.107007

>>106996

They're pretty old games. You should try running them in VM first.


10a04e  No.108407

2 weeks later and there is still no patch in sight for Shock Force 2. I don't know why this surprises me since this is how they have always treated their customers.


3d3791  No.108903

File: 725f5326fc80593⋯.jpg (27.84 KB, 442x509, 442:509, just end it.jpg)

>get a hankering for Napoleonic goodness

>surprising bare in comparison to other eras

>check out Histwar

>prices for anything not the base game(and even the base game is pricey)

Anyone played Scourge of War Waterloo? any good?


a1375b  No.108942

>>108903

Never really heard of it before


10a04e  No.108960

File: 4a35627db4024bf⋯.jpg (574.5 KB, 1920x1080, 16:9, 20170630215612_1.jpg)

>>108903

Its fun, but the AI is hit or miss. Seems like small unit is more prone to being retarded, but the strategic AI that moves around divisions is decent. pic related is something that sometimes happens

Fun to cut off enemy couriers and watch your own couriers slip by enemies to request reinforcements.


305430  No.109098

>>108960

Speaking of Scourge of War, why the fuck does musket fire sound like it's a mile away even when I'm up close? I tried 100 different fixes but nothing works, it's really annoying


6d1c0b  No.109173

I feel like I should know these games but I don't. This is embarrassing


c3ead1  No.109211

>>108903

It's a pretty good series, if you get it check out the Kriegspiel mod. It fills out the era from 1800 on, so you get your Italian campaigns, invasion of Russia and the like. The mod ai is slightly less retarded, but at the small unit it remains fucked and that likely won't be fixable.


12d73f  No.109226

>>109098

More than likely the sound files are missing.


10a04e  No.109460

File: ea35f949f351919⋯.png (2.98 MB, 1920x1080, 16:9, ClipboardImage.png)


305430  No.109462

>>109226

No, the files are there and they sound fine enough but in-game it always sounds like the battle is a mile away even when I'm 10 feet away


10a04e  No.109463

File: 2ff1a8dedaefbd9⋯.png (2.34 MB, 1920x1080, 16:9, ClipboardImage.png)


a7e60b  No.109490

>>109460

>>109463

Did you finally get it to work?


a248b8  No.109516

>>109098

It might be something to do with audio drivers and audio settings. I had problems with sound when I pirated this.


305430  No.109546

>>109516

maybe, I've seen videos on jewtube and it sounds fine for other people, really sucks cause I love the whole realism idea they were going for with sending courier messages


10a04e  No.109566

>>109490

No, there still isn't a patch so I'm just doing quick battles


97c9cb  No.109579

>>109566

Wait till Christmas next year anon, then you will get one. Is the gameplay at least good though?


10a04e  No.109594

>>109579

Gameplay is exactly the same as every other combat mission game, as usual. Sadly I like the gameplay in these games though.

Found another issue though, quick battles crash if you set unit purchase to automatic. I have to manually choose the units for both sides. Fucking pathetic, I hate this company more and more each time they release a reskin.


97c9cb  No.109600

>>109594

What nationality is this even company even cause they seem to be exploiting their lack of competition hard. Czechs?


10a04e  No.109612

>>109600

they are americano boomers like most of their customers


97c9cb  No.109614

>>109612

Oh fuck, forumdads? Is it Scam Citizen tier the customers?


10a04e  No.109616

>>109614

Don't really keep up with ScamCitizen, but if they believe the company can do nothing wrong and always defend their retarded decisions while shutting down anybody who dares to criticize, then yes they are on the same tier.


97c9cb  No.109618

>>109616

Oh boy then they are.


0cd3fc  No.109669

File: 3f56b084a28a505⋯.webm (2.06 MB, 320x240, 4:3, StarCitizenShills.webm)

>>109616

You really have been living under a rock haven't you?


caa86a  No.109671

>>109566

Did you buy it or what?

I cant find torrent for it anywhere


10a04e  No.109705

File: 75ce8e698132db4⋯.png (2.75 MB, 1920x1080, 16:9, ClipboardImage.png)

File: 235f67c5639f85a⋯.png (2.54 MB, 1920x1080, 16:9, ClipboardImage.png)

In the red corner we have conscripted dirt farmer

In the blue corner we have 5 million dollar taxi

>>109669

I bought it a long time ago, and tried forgot about it so I wouldn't regret wasting my money once I realized I paid for hype and ideas.

>>109671

I think the older titles have torrents, sadly it seems like nobody bothers to figure out how to get past their gay DRM and upload torrents. also yes I bought it


10a04e  No.109707

File: 0dd0b40f51f95f8⋯.png (2.3 MB, 1920x1080, 16:9, ClipboardImage.png)

File: 2cd9831e792b20e⋯.png (2.42 MB, 1920x1080, 16:9, ClipboardImage.png)

Unsurprisingly, conscripted dirt farmers aren't the most accurate.

He did end up giving one of the infantry a scratch though


105c81  No.109779

File: 14f5481868a4395⋯.png (140.25 KB, 386x314, 193:157, ClipboardImage.png)

>>109707

He deserved better than this.


fc93cf  No.110048

>>98611

It's much better than WiC, I already sinked 900hr+ into RD alone, playing since EE

It's an awful lot complicated thou, 10v10 are shit so you quickly understand why it's called lobby simulator because that's what happens if you want to play balanced, competitive 3v3/4v4 at which this game is IMHO the best. Of course fuck destruction, conquest is the meta peak.

You'd have to learn few guides to fully comprehend game (and memorize key stats) let me know if you're interested

DLCs are basically power creep, Israel is meme tier, Yugo/Baltic Front is OP hell


a157ae  No.110068

>>109705

>>109707

He will be missed. And replaced.


80f274  No.110324

File: dfb4bd21dbbc280⋯.webm (4.04 MB, 640x360, 16:9, WargameAirStrike.webm)

>>110048

DLC is essentially P2W

Also way they handled air in wargame is a bit broken.


61ee3f  No.110935

Would anyone have a link to Red Thunder or Fortress Italy?


4ffb29  No.110974

>>110935

Tried rutracker?


61ee3f  No.111083

>>110974

Yeah, and its not there. Russians I think don't seem to like Combat Mission because there isn't any official Russian translation for the game so they pass the developer off as being Russophobic somehow.

Anyway I found link to Russian forum that has links for Combat Mission, but you gotta register to download them. If you use google translate, it seems like Russian word for "crack" get turned into "cure" and "medicine/medication". So forum has full version of CMBN 4.0 with crack and modules, CM Afghanistan, CMBtB, CMAK, CMBS 1.03 w/ crack as well as uncracked 1.04, CMSF1, CMRT 1.03 w/ crack and CMFI with up to date patches but no crack. Any passwords you come across are "1".

http://imtw.ru/topic/41911-combat-mission-distributivy-i-patchi/

I'll give updates later on when I dl em


000000  No.111130


caa86a  No.111135

>>111083

>so they pass the developer off as being Russophobic somehow.

Did you missed how OP american units are in Black Sea and how shit Russian units are in Red Thunder and Black Sea?

The devs are NATOboos and russophobes


3d3791  No.111189

>>111083

>they pass the developer off as being Russophobic somehow

the devs are massive NATOboos


10a04e  No.111205

Main customers are boomers, of course they are NATOboo faggots.

The only advantage russia has is Urban combat, because they have much more explosives than american infantry squads. This only applies to Black Sea though, Red Thunder they are just garbage


caa86a  No.111208

>>111205

Well add to that facts like in Black Sea Russia having absolute shit snipers and no variations of them (while irl they even use anti-material rifles just like USA) whereas USA got over 4 unique sniper units for purchase.

Total lack of rocket artillery on Russian side, the fact that in game AGS-17 and AGS-30 is subpar compared to american counterpart while in reality its opposite, the fact that all USA infantry got optics whereas Russians dont. And shitton of various nerfs to Russia/Ukraine and huge boosts to USA forces.

Well at least using Tunguska in Black Sea was great fun, shit demolished buildings in an instant because of how the shit engine devs use calculated damage


305430  No.111212

>>111189

>>111205

>>111208

Russia everything ever has been nothing but fucking garbage. Fuck off commie fags


17b566  No.111291

File: 397dfcfb51e09b5⋯.webm (5.4 MB, 1024x577, 1024:577, Sights and Sounds of War.webm)

>tfw war


1e086a  No.111299

File: efba2134c17bbf8⋯.webm (10.72 MB, 640x278, 320:139, k drives a tank.webm)

>>111205

>>111208

Well historical realism would be pretty hard to code for Cold War shit especially. Soviets would be conscript retards suffering from an unflexiable doctrine designed for fighting on the plains of Eastern Europe while NATO would suffer from tremendous incompetence and troops who are too drugged up to even know what country they are in at any given moment.

>>111291

Is it wrong I had a hardon while watching this?


10a04e  No.111684

>>111299

>>111212

I would agree regarding black sea, but it takes place in 2017 so the ratnik program would be in place. There is no reason they shouldn't have modern equipment to begin with, even if they couldn't use it effectively


caa86a  No.111729

>>111299

>Well historical realism would be pretty hard to code for Cold War shit especially. Soviets would be conscript retards suffering from an unflexiable doctrine designed for fighting on the plains of Eastern Europe while NATO would suffer from tremendous incompetence and troops who are too drugged up to even know what country they are in at any given moment.

Nice meme tier knowledge but got any proofs to back that up?


3d3791  No.111758

>>111299

>historical realism would be pretty hard to code for Cold War

it wouldn't be fun since historical realism for cold war would be WP kicking the living shit out of NATO with little to no effort provided the war is only conventional


e9001c  No.111763

>>111729

>Common knowledge that was acknowledged as a widespread problem in the late 80's to early 90's is meme tier

Are you underaged or a Burgerboo?


881122  No.111864

File: bd8aa5dae765995⋯.png (3.35 MB, 1915x1077, 1915:1077, fg.png)

>hedgerows

>easily fortified town with good firing locations

>cluttered terrain on either side for crossfires

>poor visibility means attackers have to expose assets

>little 'sheltered' avenues of advance

Boy, this is gonna suck,


caa86a  No.111879

>>111763

I more meant stuff like

> Soviets would be conscript retards suffering from an unflexiable doctrine

Soviet doctine was suited for ww3 battlefield, that is central european plains and fulda gap, i dont know where did you get this "doctrine designed for fighting on the plains of Eastern Europe"

Also Soviet troops werent really that untrained and ww2 conscripts tier, USSR had 2 years mandatory conscription so i doubt they really lagged behind in training to their western counterparts. Also the fact that something is "common knowledge" doesnt make it true


3c3fb5  No.111896

File: 5f7a295f358b779⋯.jpg (63.04 KB, 640x470, 64:47, 326697a7f2b83c921105a63eb3….jpg)

>>111864

Bocage PTSD time nigga!


10a04e  No.112122

File: 85e4e60b9176c43⋯.jpg (573.36 KB, 1920x1080, 16:9, 20190110225231_1.jpg)

>insurgents at this one palm tree in the middle of the fucking desert

>up against Veteran Marines with recon on the nearby hills and 4 abrams with thermal optics less than 600 meters away

>nobody spots them until we are at 50m

>actually, nobody has fucking spotted them I just saw the tracers

>2 casualties later and the rest of the squad is still just walking forward like nothing happened

I'm going back to Red Thunder so I can at least have rocket artillery and kill an entire forest


caa86a  No.112124

>>112122

Gotta fucking "love" combat mission engine handling stuff like spotting


17b566  No.112125

>>112122

>>112124

CMSF2 seems to be their buggiest release yet. They also still haven't fixed various problems related to bridges in CMBfN as well.


10a04e  No.112128

File: aa323d7d0c39335⋯.jpg (473.66 KB, 1920x1080, 16:9, 20190110232437_1.jpg)

File: 1f3285a9e996ab5⋯.jpg (392.16 KB, 1920x1080, 16:9, 20190110232712_1.jpg)

File: fc71f8538f5bcc5⋯.jpg (459.25 KB, 1920x1080, 16:9, 20190110232939_1.jpg)

File: cc68ff9f825fa07⋯.jpg (355.88 KB, 1920x1080, 16:9, 20190110233123_1.jpg)

File: bed0a0b4bc18fef⋯.jpg (422.85 KB, 1920x1080, 16:9, 20190110233144_1.jpg)

decided to do a quit unconvention vs unconventioanl game in a tiny urban map before I quit, at least they got IEDs working now and gave uncon technicals. now that I saw the VBIED in action I'm done with this shit fucking modern day, at least with WW2 I can blame shitty spotting on having no modern equipment


10a04e  No.112129

File: 6cc5c670dff99f8⋯.jpg (350.59 KB, 1920x1080, 16:9, 20190110233158_1.jpg)

File: 143cc64efc1923c⋯.jpg (222.9 KB, 1920x1080, 16:9, 20190110233348_1.jpg)


10a04e  No.112130

>somebody on the forums made a 'tutorial' on how to use IEDs

>it shows how shitty the spotting is

>armored vehicle rolls right over the IED without being spotted

https://www.youtube.com/watch?v=pXwfJbSag1g&feature=youtu.be


caa86a  No.112160

>>112129

>>112128

Im glad i didnt buy it, although i really like the setting battlefront is just a shit company

They couldnt even learn from "Syrian Warfare" game and modernize the game


c0abf4  No.112218

File: 4d536bd21b93682⋯.webm (4.77 MB, 640x360, 16:9, Syriangelion OP シリア・エヴァンゲ….webm)

>>112128

>uncoventional vs uncoventional game

So just an average Tuesday in Syria?


83971f  No.112533

File: e7f01cf9abaa757⋯.jpg (40.31 KB, 479x547, 479:547, syrian lannister.jpg)

>>112130

If I wasn't on a toaster I'd webm this. It's unintentional comedy gold.


a83439  No.113087

Why is it when I check catalog says this was last update last month but when I look in that's not the case?


0cd3fc  No.113130

>>113087

8chan has been somewhat odd the past few days. I think they did some server upgrades recently.


372cd5  No.113244

>>112128

>>112129

How many injuries were self inflicted in this? I suspect insurgent vs insurgent to be a complete clusterfuck.


17b566  No.113274

File: e33c4f42c86328d⋯.png (1.41 MB, 1364x768, 341:192, CM Normandy 2019-01-16 16-….png)

>But sergeant-

>I said, choke me harder so I can see them better, private.

stats censored because my opponent posts here


bb0296  No.113275

>>113274

l-lewd


b8ad9e  No.113364

>>113274

>stats censored because my opponent posts here

Rommel posts on /vg/? Neat.


99da8a  No.113458

File: 4ab5662a3d47802⋯.png (957.68 KB, 736x1040, 46:65, ClipboardImage.png)

>>113364

What does that make anon then?


c8f67b  No.113475

>>113458

i would say patton since he was one of the few redpilled commanders

but then i realized that he played as Anglos so he is probably a

inbred aristocrat with jewish ascendancy


c40ea3  No.113635

>>111083

anyone mirrored these just in case?


bd41f5  No.113967

File: c79511eb325a65c⋯.png (207.23 KB, 384x530, 192:265, ClipboardImage.png)

>>113364

Just put a small baseball cap and a beard on me


0cd3fc  No.113982

File: 29a8e8435b5bace⋯.png (Spoiler Image, 261.76 KB, 288x533, 288:533, 29a8e8435b5bace0877f561e28….png)

>>113967

>Just put a small baseball cap and a beard on me

Wait a second….

Someone edit this quick!


d686b7  No.115834

New thread when?


0cd3fc  No.116355

>>115834

When you make one anon.


305430  No.117258

Hey I have a question about the John Tiller games, is it possible to give orders to units to move to a spot or do you really have to move each individual unit one hex at a time?


c4fff1  No.117518

Anyone else just get crashes when trying to play the combat mission demos?


b22c46  No.118212

>>117518

Yes, I can't for the life of me remember how to fix it.


301ee0  No.119200

Saw Combat Mission on GoG but I presume that is not the place to get it?


10a04e  No.119308

>>119200

https://www.battlefront.com/

is the developer website


8b24a2  No.120909

Fresh Bread when?


69966d  No.124465

>>120909

When you make it.


69966d  No.124606

New Thread you lazy fucks >>124604




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / baaa / choroy / dempart / jenny / leo / polder / vg / vietnam ]